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AJAX In Action [14]

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(figure 1.8). Sleeping child

Window

Hungry cat

1. Wakeup call

Dave

2. Wake up slowly

3. Notify

4. Stare out of

5. Forget to feed

Figure 1.8 Sequence diagram of a synchronous response to user input, during my morning routine. In a sequence diagram, the passage of time is vertical. The height of the shaded area indicates the length of time for which I am blocked from further input. Licensed to jonathan zheng

Why Ajax rich clients?

13

I need to wake up my children, stare out the window, and ignore the cat. The children will notify me when they are properly awake by asking for breakfast. Like server-side processes, children are slow to wake. If I follow a synchronous interaction model, I will spend a long time waiting. As long as they are able to mutter a basic “Yes, I’m awake,” I can happily move on to something else and check up on them later if need be.

In computer terms, what I’m doing here is spawning an asynchronous process, in a separate thread. Once they’re started, my children will wake up by themselves in their own thread, and I, the parent thread, don’t need to synchronize with them until they notify me (usually with a request to be fed). While they’re waking up, I can’t interact with them as if they were already up and dressed, but I can be confident that it will happen in due course (figure 1.9).

With any UI, it’s a well-established practice to spawn an asynchronous thread to handle any lengthy piece of computation and let it run in the background while the user gets on with other things. The user is necessarily blocked while that thread is launched, but this can be done in an acceptably short span of time. Sleeping child

Window

Hungry cat

1. Wakeup call

2. Quick notify

3. Wake up slowly

Dave

4. Stare out of

5. Forget to feed

6. Notify

Figure 1.9 Sequence diagram of an asynchronous response to user input. If I follow an asynchronous input model, I can let the children notify me that they are starting to wake up. I can then continue with my other activities while the wakeup happens and remain blocked for a much shorter period of time.

Licensed to jonathan zheng

14

CHAPTER 1

A new design for the Web

Because of network latency, it is good practice to treat any RPC as potentially lengthy and handle it asynchronously.

This problem, and the solution, are both well established. Network latency was present in the old client/server model, causing poorly designed clients to freeze up inexplicably as they tried to reach an overloaded server. And now, in the Internet age, network latency causes your browser to “chug” frustratingly while moving between web pages. We can’t get rid of latency, but we know how to deal with it—by processing the remote calls asynchronously, right?

Unfortunately for us web app developers, there’s a catch. HTTP is a requestresponse protocol. That is, the client issues a request for a document, and the server responds, either by delivering the document, saying that it can’t find it, offering an alternative location, or telling the client to use its cached copy, and so on. A request-response protocol is one-way. The client can make contact with the server, but the server cannot initiate a communication with the client. Indeed, the server doesn’t remember the client from one request to the next.

The majority of web developers using modern languages such as Java, PHP, or .NET will be familiar with the concept of user sessions. These are an afterthought, bolted onto application servers to provide the missing server-side state in the HTTP protocol. HTTP does what it was originally designed for very well, and it has been adapted to reach far beyond that with considerable ingenuity. However, the key feature of our asynchronous callback solution is that the client gets notified twice: once when the thread is spawned and again when the thread is completed. Straightforward HTTP and the classic web application model can’t do this for us.

The classic web app model, as used by Amazon, for example, is still built around the notion of pages.

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