City of Towers_ The Dreaming Dark - Keith Baker [144]
Dol Arrah is the Sovereign of Sun and Sacrifice. She is a patron of war, but she fights her battles with words and cunning strategy as well as steel. She is a god of light and honor, and her holy paladins seek to bring her sunlight to the darkest places of the world. In addition to soldiers, she is seen as the patron of diplomats, generals, and those who make sacrifices to serve the greater good.
Dol Dorn is the Sovereign of Strength and Steel. He is the lord of war and patron to all who raise their arms in battle. He is the patron of physical arts, and the greatest sporting events of the year are held to mark his holy days. His followers are not held to the same standards of nobility and sacrifice as those of his sister, Dol Arrah, but he still encourages honorable conduct. Those who rely on treachery to win their battles must turn to the Mockery for aid.
Kol Korran is the Sovereign of World and Wealth. Merchants, miners, and any who desire to improve their lot in life trust that Kol Korran will help them achieve their dreams, while the wealthy often sacrifice to the Sovereign in the hopes that he will maintain their fortunes.
Olladra is the Sovereign of Feast and Fortune. She is the bringer of luck and joy, and her priests are skilled entertainers and healers, who can salve the wounds brought by misfortune and spread cheer with song and music. She is the patron of bards, gamblers, and others who live by their wits and their words, though those with only malice in their hearts should look to the Dark Six for a patron.
Onatar is the Sovereign of Fire and Forge. He is the patron of both smith and artificer, lending skill to those who follow the traditions of old and wisdom to those who seek to develop new ideas.
The Dark Six are not named and are known only by their titles.
The Shadow is said to be the literal shadow of Aureon, stripped away and given a life of its own as a price for Aureon’s study of magic. It represents the darkness that lies within magic, and its power corrupts both life and soul. Most worshippers of the Shadow are wizards or sorcerers who are willing to make any sacrifice for arcane power, but it also has a following among many of the monstrous races, some of whom see the Shadow as the founder of their species.
The Devourer represents the destructive power of nature. He is strongly tied to the sea and the mystery of the deep waters, but earthquakes, avalanches, and tornadoes are all his children. Once a member of the Sovereign Host, he was cast out after raping his sister Boldrei and thus fathering the Fury.
The Fury is the embodiment of passion and madness. While she can bring love and joy, her touch all too often leads to despair and murderous rage. Nonetheless, some artists seek to draw on the Fury for inspiration, and there are those who are willing to risk madness to bring passion into their lives.
The Keeper is the embodiment of greed and decay, hunger so great that it lets all else fall to rot and ruin. While he amasses gold and jewels, the Keeper covets the souls of the living. He seeks to snatch the spirits of the dead as they pass to Dolurrh, hoarding these souls and gloating over his treasures.
The Mockery is the lord of terror and treachery, patron to thieves, assassins, and tyrants. He is said to be the brother of Dol Dorn and Dol Arrah, but he was flayed and driven from the Host after he betrayed his siblings. The Mockery has one of the largest followings among the Dark Six, as many criminals and warriors seek his blessing on their endeavors.
The Traveler is the most mysterious of the Dark Six and cannot be tied to a single form or gender. It is the embodiment of deception but also of cunning and wit. Both bards and artificers may call upon the Traveler for inspiration. Its followers include changelings and doppelgangers who wander the world in a thousand shapes, carrying out strange and subtle plans that often seem