Crusade - James Lowder [56]
Mal muttered defamations against Sembians, dalesmen, and anyone else he could think of as he made his way to the ship's hold. John didn't envy the soldier his duty, which was to feed, clean, and exercise the horses stored in the deepest part of the ship. The animals were kept in slings much of the time to prevent injury. That captivity made them high-strung and skittish, though.
Many was the day that Mal came back from his duty with a bloody bite mark or large purple bruise from one of his charges.
Kiri cheerfully went to her station in the rigging. The daughter of Borlander the Trollslayer had keen eyes, so she was often assigned lookout duty.
Despite the fact that her job was more dangerous than Mal's, she relished the time it gave her away from the crowded deck. She'd even invited John up into the masts on occasion, but the fletcher found the heights too unsettling to stay there long.
Razor John spent his days working on arrows and fletching. Azoun's generals had made it clear to all the ship's captains that weaponsmiths, including fletchers and bowyers, were to be given the time to work on tools for the crusaders. Without the freedom to stroll, selling his wares, John found the work a little tedious. Still, if he closed his eyes and tried to ignore the slight swaying of the deck, he could picture himself back in the marketplace. The noisy bustle of sailors and soldiers, the salty tang in the air, and the cry of seabirds lofting over the ship certainly made it easy to imagine the Sarnath as an extension of Suzail's market.
The fletcher was letting his mind wander over his days in the marketplace when he heard Kiri's voice from high on a mast. "Ship close to the starboard."
"Signal her," came another voice from the deck. John listened for a reply, but if there was one, it was lost in the murmur of the people nearby.
Quickly John stacked the shaft he was working on to the pile he'd finished in the hour since the ship had first been sighted. He stood, stretched, and glanced at the ruined carrack that foundered a few hundred yards from the Sarnath.
The derelict ship's rigging hung loose, and its sails were shredded and limp. Gulls stood unmolested on the rail, a clear indication that something was wrong onboard the tri-masted carrack. For ten minutes, the Sarnath tried to raise a response from the ship, which someone eventually identified by its serpentine masthead as the Turmish vessel, Ouroboros. No one on the transport replied to the shouts or signals from the Sembian cog.
"The Ouroboros is part of the crusaders' fleet," a sailor told John. The fletcher frowned and wondered if he knew anyone who'd shipped out on the now-abandoned vessel.
A sharp rap on the shoulder brought John out of his contemplation. "Ho, fletcher," the first mate snapped. "Come with me. I've got some real work for you." She spun around and pushed her way across the crowded deck.
Razor John sighed, then followed. The first mate had decided shortly after the start of the trip to make his and Kiri's life miserable; the fight Mal had started with her the first night out from Suzail was certainly the reason. Still, the fletcher knew it was futile to argue.
"Help lower that," the first mate told John. She pointed to a small boat that hung at the rail. Without a word, he went to work with three others, lowering the craft and its two passengers into the water.
One of the men in the boat was a Sembian sailor. The other was a young, gold-haired cleric. His robes and the holy symbol around his neck indicated his worship of Lathander, the God of Dawn and Renewal. "I'll signal you if I need help," the priest shouted as the sailor took up the oars and started to row toward the Ouroboros.
The first mate placed a rough hand on the shoulder of the captain, who now stood nearby, and said, "We should be ready to attack if need be." She pointed to the wallowing carrack and added, "This might be some kind of pirate trap."
The captain, a slothful, careless man with a few days growth of beard darkening