Early Irish Myths and Sagas - Jeffrey Gantz [7]
The evidence of the Irish tales, our third and final source, is abundant, but it has suffered from faulty transmission, political distortion, historical overlays and church censorship; the result is no clearer than that from the continent. The Ireland of the tales comprises two worlds, ‘real’ and ‘other’; but the line between them is not well demarcated. Even the location of the otherworld – which should not be confused with the Classical underworld – is uncertain: sometimes it is to the west, over the sea; sometimes it is in the south-west of Ireland (where it may be called the ‘House of Dond’, Dond being a chthonic deity); but usually it is found in the great pre-Celtic burial mounds of the Síde, of which the most important in the tales is Bruig na Bóinde, today’s New Grange. The Irish otherworld is, not surprisingly, a stylized, idealized version of the real one: everyone is beautiful, and there is an abundance of beautiful things, and the joys of life are endless – hunting, feasting, carousing, perhaps even love. Paradoxically (of course), though this otherworld makes the real one seem a shadow by comparison, it is the Síde who are the shadows, for they have no physical strength for fighting; just as Pwyll, in ‘Pwyll Lord of Dyved’, is asked to fight on behalf of the otherworld ruler Arawn, so Cú Chulaind, in ‘The Wasting Sickness of Cú Chulaind’, is asked to fight on behalf of the otherworld ruler Labraid Lúathlám. The Síde are distinguished primarily by their power of transformation: they move invisibly, or they turn themselves (and others) into birds and animals. But they exert no moral authority, and, while they can injure and heal, they do not have that power over life and death characteristic of the Greek Olympians. Often they seem just like ordinary humans.
Relatively few of the names from Gaulish inscriptions reappear in Ireland – given the decentralized nature of Gaulish religion, this is not surprising. Lug is the major figure in ‘The Second Battle of Mag Tured’, but in the stories included in this volume he appears prominently only as the father of Cú Chulaind. The Macc Óc is a central character in both ‘The Wooing of Étaín’ and ‘The Dream of Óengus’, but he has been so thoroughly euhemerized that there is no trace of the Gaulish Maponos; and such names as the Dagdae, Mider, Bóand, Étaín. Cáer Ibormeith, Medb and Cú Ruí have no apparent continental counterparts. Many of the quasi-divine figures in