Elric in the Dream Realms - Michael Moorcock [6]
Meanwhile the city’s chief obsessions (some would say her chief industry) were the elaborate intrigues amongst her rulers. A republic, albeit in name only, and hub of a vast inland empire, albeit entirely covered by sand, Quarzhasaat was ruled by her Council of Seven, whimsically known as The Six and One Other, who controlled the greater part of the city’s wealth and most of her affairs. Certain other potent men and women, who chose not to serve in this Septocracy, wielded considerable influence while displaying none of the trappings of power. One of these, Elric had learned, was Narfis, Baroness of Kuwai’r, who dwelled in a simple yet beautiful villa at the city’s southern extreme and gave most of her attention to her notorious rival, the old Duke Ral, patron of Quarzhasaat’s finest artists, whose own palace on the northern heights was as unostentatious as it was lovely. These two, Elric was told, had elected three members each to the Council, while the seventh, always nameless and simply called the Sexocrat (who ruled the Six), maintained a balance, able to sway any vote one way or the other. The ear of the Sexocrat was most profoundly desired by all the many rivals in the city, even by Baroness Narfis and Duke Ral.
Uninterested in Quarzhasaat’s ornate politics, as he was in his own, Elric’s reason for being here was curiosity and the fact that Quarzhasaat was clearly the only haven in a great wasteland lying north of the nameless mountains dividing the Sighing Desert from the Weeping Waste.
Moving his exhausted bones on the thin straw of his pallet, Elric wondered sardonically if he would be buried here without the people ever knowing that the hereditary ruler of their nation’s greatest enemies had died amongst them. He wondered if this had after all been the fate his gods had in store for him: nothing as grandiose as he had dreamed of and yet it had its attractions.
When he had left Filkhar in haste and some confusion, he had taken the first ship out of Raschil and it had brought him to Jadmar, where he had chosen willfully to trust an old Ilmioran drunkard who had sold him a map showing fabled Tanelorn. As the albino had half-guessed, the map proved a deception, leading him far from any kind of human habitation. He had considered crossing the mountains to make for Karlaak by the Weeping Waste but on consulting his own map, of more reliable Melnibonéan manufacture, he had discovered Quarzhasaat to be significantly closer. Riding north on a steed already half-dead from heat and starvation, he had found only dried river-beds and exhausted oases, for in his wisdom he had chosen to cross the desert in a time of drought. He had failed to find fabled Tanelorn and, it seemed, would not even catch sight of a city which, in his people’s histories, was almost as fabulous.
As was usual for them, Melnibonéan chroniclers showed only a passing interest in defeated rivals, but Elric remembered that Quarzhasaat’s own sorcery was said to have contributed to her extinction as a threat to her half-human enemies: A misplaced rune, he understood, uttered by Fophean Dals, the Sorcerer Duke, ancestor to the present Duke Ral, in a spell meant to flood the Melnibon