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Everyware_ The Dawning Age of Ubiquitous Computing - Adam Greenfield [70]

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personal computing. The skill sets and especially the mindsets appropriate to user-experience work in everyware have barely begun to be developed.

This raises the crucial question of timing. Are discussions of everyware abstract debates best suited to the coffeehouse and the dorm room, or are they items for near-term agendas, things we should be discussing in our school-board and city-council and shareholder meetings right now?

I strongly believe that the latter is true—that the interlocking influences of designer, regulator, and market will be most likely to result in beneficial outcomes if these parties all treat everyware as a present reality, and if the decision makers concerned act accordingly. This is especially true of members of the user experience community, who will best be able to intervene effectively if they develop appropriate insights, tools, and methodologies ahead of the actual deployment of ubiquitous systems.

In Section 6 we will consider why—while everyware is indeed both an immediate issue and a "hundred-year problem"—it makes the most sense to treat everyware as an emergent reality in the near term.

Section 6.

When Do We Need to Begin Preparing for Everyware?

We've gotten a sense of the various factors shaping the development of ubiquitous computing—and of the different forms that computing will take in different places.

Which of the many challenges involved in bringing it into being have been resolved? And which remain to be addressed? Most important, how much time do we have to prepare for the actuality of everyware?

Thesis 52


At most, everyware will subsume traditional computing paradigms. It will not supplant them—certainly not in the near term.

In determining when everyware might realistically arrive, the first notion that we need to dispense with is that it is an all-or-nothing proposition. Just as there are still mainframes and minicomputers chugging away in the world, doing useful work unthreatened by the emergence of the PC, the advent of ubiquitous computing will not mean the disappearance of earlier forms.

Wearables, embedded sensors, RFID-based infrastructures of one sort or another, and the many other systems that we've here defined as ubiquitous in nature can—in fact already do—happily coexist with thoroughly ordinary desktops and laptops. Even after information processing begins to pervade the environment in more decisive ways, there will continue to be a healthy measure of backward compatibility; for some time yet to come, anyone writing a dissertation, keeping a budget, or designing a logo will be likely to interact with conventional applications running on relatively conventional machines.

Personal computers of relatively familiar aspect will continue to be made and sold for the foreseeable future, though they will increasingly tend to be conceived of as portals onto the far greater functionality offered by the local constellation of ubiquitous resources. Such PCs may well serve as the hub by which we access and control the mÉlange of technical systems imperceptibly deployed everywhere around us, without ever quite disappearing themselves. We could say the same of the various "Ubiquitous Communicator"-style phones that have been proposed, in that they'll persist as discrete objects very much at the focus of attention.

It's true that this kind of setup doesn't go terribly far toward fulfilling Weiser and Brown's hopes for a calm technology, but neither is it quite what we've thought of as personal computing historically. Such scenarios illustrate the difficulties of inscribing a hard-and-fast line between the two paradigms, let alone specifying a date by which personal computing will indisputably have disappeared from the world. Moreover, there will always be those, whatever their motivation, who prefer to maintain independent, stand-alone devices—and if for no other reason than this, the personal computer is likely to retain a constituency for many years past its "sell-by" date.

The safest conclusion to draw is that, while there will continue to be room

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