Extinction - Lisa Smedman [96]
Zoran toyed idly with his wand of wonder, spinning it between his fingers.
"So we know his name. So what?" he asked insolently.
Gromph resisted the urge to fry the boy where he sat.
"A name is power," he said, speaking to the others. "It helps us to define our target. A target that seems to be the lynchpin holding two otherwise unfriendly armies together." He gestured at the figures in the crystal ball. They had not yet come to blows but were still arguing. "Remove the lynchpin-and the alliance will come apart. The duergar and tanarukk will fall upon one another, and victory for Menzoberranzan will be assured."
Julani glanced at Gromph and asked, "What do you suggest?"
"A concerted attack," the archmage answered. "All of us, casting our deadliest spells at once. Nimor will undoubtedly resist them, but some, certainly, will get through."
Prath rose from his chair, unlacing the lid of a wand case at his belt.
"Are we going to teleport to the cavern?" he asked.
Gromph patted the air, motioning the impetuous young mage back to his seat.
"We don't need to teleport anywhere," he said. "We can cast our spells from here."
Grendan raised a perfect eyebrow and asked, "How?"
"Through this," Gromph said, pointing at the crystal ball. "Since its creation, I've imbued it with a few… extras, the knowledge of which you must swear to keep secret."
"Ah," Julani said. "So that's why you summoned only House Baenre mages." He placed the tips of curled fingers to his chest, over his heart. "May Lolth's poison consume me, should I divulge whatever I am about to hear."
Gromph stared at each of the mages in turn, and one by one they nodded their agreement and spoke oaths of silence.
"This is not just a scrying device," Gromph told the others. "Once primed, it can be used to cast spells at a particular target-in this case, at Nimor. It will work not only for spelts that can carry as far as the eye can see but also for those that are limited by distance. Now then, which spells are your most potent?"
One by one, the other mages described which spells they would cast. Gromph rejected some suggestions and approved others. When it was Noori's turn, she spread her hands.
"I don't know if my spells will be any use," she said humbly. "They tend to be divinations."
Gromph smiled and said, "On the contrary, Noori, you will contribute the most useful spell of all. In order to use the crystal ball, we must first cast a spell that will pinpoint the individual we wish to attack. Which is where you come in. Please cast a location spell on the drow."
With a slight bow that didn't quite hide her smile, Noori rose to her feet. She pulled a scrap of fur from her pocket and used it to polish the crystal ball. As she did, Nimor loomed larger inside the crystal ball, his face and chest filling it.
At a nod from Gromph, Noori resumed her seat. As she did, Gromph thought he saw Nimor follow her with his eyes. Had the drow sensed that someone was scrying him and glanced around in an effort to locate the source? Little matter; soon enough he'd be ducking spells.
Gromph pulled a pinch of sand out of a pocket of his piwafwi and flicked it into the air in front of him, chanting the words of a minor creation spell. A tiny hourglass appeared on top of the eagle's cage, and the sand inside its uppermost globe began trickling away.
"Cast your spells when the last grain of sand fells," he told the others. "Make sure your conjurations all end at precisely the same instant."
After taking care to make sure his protective devices were still on his person and tucking Kyorli safely into his sleeve, Gromph began his own spell.
He chose a necromantic spell, one of the most powerful in his arsenal. Slowly, one eye on the hourglass, he rasped out words whose raw power scratched the inside of his throat, making it bleed. Dimly, he was aware of the magical conjurations of the other wizards.
Julani held both hands in front of him, the first two