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Fantasy in Death - J. D. Robb [52]

By Root 939 0
How did he get the weapon in, and when?”

“A droid? That’s interesting.” Mira sat back, recrossed her fine legs as she considered. “Certainly you’d have that quick efficiency, the necessary strength. And if programmed for warrior, for sword skills, very effective. It would suit the killer’s—speaking of the human element—pathology. The use of those clever e-skills. In a way, in his way, he would have pitted himself against the victim, thereby winning the game by his proxy, and eliminating his opponent with a method that spotlighted those skills. Droids have been used in combat and in assassinations before, which is why the laws and safeguards are so stringent. It would be a challenge to subvert those laws and safeguards. The killer enjoys a challenge.”

“Maybe we need to take another look at the vic’s house droid. It’s had the once-over in EDD, and there was no sign of tampering or reprogramming. But it was already inside, already trusted, and there was more than enough time between the murder and discovery to reprogram, dispose of the weapon. Leave her just where she’s supposed to be. Or ... maybe she was replaced earlier with a duplicate.”

The idea added another angle, more complications, and thinking of them Eve drank tea without realizing it. “Detail-oriented, organized, sure. But it’s a kind of showing off. Plus, it’s childishly risky. All of it. If Bart doesn’t do precisely what he did, it falls apart. He doesn’t go home early, doesn’t take the disc home, isn’t able to take the time to play the game then and there, it doesn’t work.”

“Calculated risks. Most game players take them, as do killers.”

“Especially if the player knows his opponent’s habits and style.” It just kept circling back to that. To knowledge and to trust. “There’s a lot of ego involved in game playing, especially if you take it seriously. A whole lot of ego. Nobody likes to lose. Some people practice obsessively, some cheat, some go off and sulk after a loss—and that can turn to festering obsession.”

“The more seriously one takes the game,” Mira commented, “the more real the game is to the player, the more frustrating the loss.”

Eve nodded. “Fights break out in arcades regularly. This wasn’t like that, not that passion and pissed at the moment. But it might have had its roots there, and what grew out of them turned entertainment and fantasy into something real.”

“Some have difficulty separating the violence in a game from actual violent behavior. Most use it as a release, as a way to play hero or villain without crossing lines. But for some, gaming stirs up violent tendencies already in place, held back, controlled.”

“If it wasn’t games it would be something else. But yeah, I’d say the line’s blurred between fantasy and reality. The killer’s crossed it. Maybe he’s done, he got what he wanted. He won. But it seems to me when the line’s that blurred, and it gets crossed, it’s easy to cross it again.”

“Winning can be addictive,” Mira agreed.

“So can murder.”

Going from Mira’s to EDD was something like leaving an elegant home where people engaged in quiet, intellectual discussion and being flung into an amusement park run by teenagers on a sugar rush.

Eve didn’t suffer from culture shock; she was too used to it. But both her ears and eyes began to throb when she was still ten feet outside the division.

Those who walked and worked here favored colors and patterns that stunned the system and spoke in incomprehensible codes that jumbled in the mind like hieroglyphic tiles. No one stayed still in EDD. The techs, officers, detectives all pranced, paced, or paraded to some inner music that always seemed to be on maximum speed.

Even those who sat at desks or cubes jiggled and wiggled, tapped and trilled. Feeney ran what Eve saw as a madhouse with a steady hand, even thrilled at being at the controls. In his baggy pants and wrinkled shirt, he struck her as a sturdy, unpretentious island in a riotous sea.

In his office he stood in front of a screen, frowning, mussed, normal as he moved blocks of numbers and letters—those hieroglyphics again—from

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