Guild Wars_ Ghosts of Ascalon - Matt Forbeck [127]
“How so?” asked Ember.
“I expected some legendary weapon, like Magdaer itself,” said Dougal. “Something all-powerful and magical. It’s just a gaudy toy.”
Ember made a chuffing noise that Dougal now knew to be laughter. “It is more than a weapon. It is a key—the key by which we will unlock the chance for peace between our peoples—and with that, a chance to defeat the Elder Dragons. It does not get more important than that.”
Dougal nodded and closed the bag over the Claw. “We still have to get back,” he said.
“We will assault that bridge when we get to it, Dougal Keane,” said the charr, and put a large paw on the human’s shoulder.
Gullik let out a cry. “Are you two old women going to swap tender lies, or are you going to help? Someone mentioned treasure down there, and if Adelbern is still around, I want to take his best tableware!”
The charr and human laughed, and together they walked to the pit’s edge. They had much yet to do.
About the Authors
MATT FORBECK has worked full-time on games and fiction since 1989 with many top companies, including Adams Media, AEG, Atari, Boom! Studios, Atlas Games, Del Rey, Games Workshop, Green Ronin, High Voltage Studios, Human Head Studios, IDW, Image Comics, Mattel, Pinnacle Entertainment Group, Playmates Toys, Simon & Schuster, Ubisoft, Wizards of the Coast, and WizKids. He has designed collectible card games, role-playing games, miniatures games, and board games, and has written short fiction, comic books, novels, nonfiction, magazine articles, and computer game scripts and stories. His work has been published in at least a dozen different languages. Projects Matt has worked on have been nominated for twenty-four Origins Awards and have won thirteen. He has also won five ENnies. He has written more than a dozen novels, including the Locus-bestselling Blood Bowl and the upcoming Amortals and Vegas Knights from Angry Robot. His novelization of the Mutant Chronicles film won a Scribe Award. He is a proud member of the Alliterates writers group, the International Association of Media Tie-In Writers, the International Thriller Writers, and the International Game Developers Association. He lives in Beloit, Wisconsin, with his wife, Ann, and their children, Marty, Pat, Nick, Ken, and Helen.
JEFF GRUBB is an award-winning game designer and author. He is the co-creator of the Forgotten Realms and one of the co-founders of Dragonlance, and his novels include Forgotten Realms: Azure Bonds; Dragonlance: Lord Toede; Magic: The Gathering: The Brothers’ War; Starcraft: Liberty’s Crusade; and World of Warcraft: The Last Guardian. He builds worlds for a living, which is nice work if you can get it. He lives in Seattle with his wife and oft-times co-author, Kate Novak, and two supremely disinterested cats.
Table of Contents
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Title Page
Copyright Page
Dedication
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About the Authors
Table of Contents
Cover Page
Title Page
Copyright Page
Dedication
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About the Authors
Table of Contents
Cover Page
Title Page
Copyright Page
Dedication
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
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27
About the Authors