Online Book Reader

Home Category

Guild Wars_ Ghosts of Ascalon - Matt Forbeck [43]

By Root 590 0
in Ascalon City.” She looked at Dougal and took another big bite of moa flesh to indicate she was done talking for a while.

Riona took another slug from her wineglass, then reached for the bottle again. “Give her the abridged version, please.”

Dougal wiped his mouth on his napkin, sat back in his chair, and began.

“As General Soulkeeper said, the charr were here on Tyria first and ran wild over the entire continent. When humans arrived, they were the first serious challenge to charr supremacy in centuries. But if it hadn’t been for the death of the Khan-Ur, humanity might not have survived those ancient days. The Khan-Ur’s children, who were also his four imperators—leaders of their own personal legions—fell to squabbling over his mantle, each accusing the others of treachery. They set their legions against each other. Blood, Iron, Flame, and Ash. None of them were strong enough to defeat the other three, though, and in the course of the civil war, the Claw of the Khan-Ur was lost. Yet, their internal dissension gave humanity some breathing room to develop, and with that time we conquered Ascalon.

“Several generations later, when the charr got their act together, we fought to keep them out of what we now considered our land. To that end, the kings of Ascalon began building a massive wall that ran west from the Shiverpeaks all the way to the Blazeridge Mountains on the Eastern Frontier. It took nine hundred years to complete, but it kept the charr to the north of it, where they belonged. Indeed, backed by the strength of the wall, we pushed them even further north, so that for most Ascalonians the charr were a distant but always present threat.

“The Northern Wall stood unbreached for nearly two hundred years, but way back in 1070, the charr discovered a great magic, based on mighty cauldrons filled with mystic energy. The charr shamans, in particular those that commanded the Flame Legion, unlocked the secrets of the cauldrons and brought about the Searing. Great burning crystals fell from the sky and scourged the lands around them, breaking the Great Northern Wall.

“The charr flowed through the wall in an unstoppable wave that washed all the way through Ascalon until it crashed on the shores of Orr. In Orr, its most powerful vizier cast a forbidden spell of his own that stopped the charr cold, but only at the sacrifice of his entire nation, sinking Orr beneath the sea. But that, as they say, is another story.

“The Searing forced King Adelbern to move his throne from Rin to Ascalon City, the only major city in his nation that still stood. There, he felt, he would make his last stand against the charr invasion.

“The king’s sole heir, Prince Rurik, disagreed with him and led a large portion of his people over the Shiverpeaks to safety in Kryta rather than wait for their doom with their king. Prince Rurik, by the way, never made it to Kryta with his followers: he gave his own life so that they might find their freedom. It is said that Prince Rurik’s death hurt King Adelbern worse than the fall of Rin itself.

“Back in Ascalon City, the Flame Legion prepared for a final assault on the place’s walls. The imperator of the Flame Legion somehow got his hands on the Claw.”

“So this Flame Legion imperator was really the last Khan-Ur?” asked Killeen.

Dougal clicked his tongue at that. “Not quite. The Claw is a powerful weapon, legends say, a force that would allow one to unite the legions under a single banner. But you still have to convince the other legions and earn the title of Khan-Ur to seal the deal, as it were. The Flame imperator decided that conquering Ascalon City and beheading King Adelbern with the Claw would cement his claim, so that’s what he set out to do.”

“The legions, led by the shamans of the Flame Legion, assaulted the walls of Ascalon City with their forces, their tamed siege devourers, and their magical cauldrons. The charr armies overran the defenders and surmounted the walls. Adelbern fought until the last, armed with his great magical sword, Magdaer. Magdaer was an artifact from ancient Arah, the City

Return Main Page Previous Page Next Page

®Online Book Reader