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HTML5 Canvas [237]

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Establishing a connection to ElectroServer, Creating the chat functionality

console.log, Debugging with Console.log

context, Testing to See Whether the Browser Supports Canvas, Retrieving the 2D Context, How Do I Test WebGL?, Initialization in canvasApp()

accessing WebGL context, How Do I Test WebGL?

defined, Testing to See Whether the Browser Supports Canvas

retrieving 2D context, Retrieving the 2D Context

retrieving 3D context, Initialization in canvasApp()

context objects, The drawScreen() Function, The drawScreen() Function, The drawScreen() Function, The drawScreen() Function, The 2D Context and the Current State, The 2D Context and the Current State, The Basic Rectangle Shape, The Canvas State, How Do We Save and Restore the Canvas State?, The Actual Drawing, Arcs, context.arcTo(), Bezier Curves, Bezier Curves, The Canvas Clipping Region, Compositing on the Canvas, Compositing on the Canvas, Lesson 1: Transformations are applied to shapes and paths drawn after the setTransform() or other transformation function is called, Lesson 1: Transformations are applied to shapes and paths drawn after the setTransform() or other transformation function is called, Lesson 2: We must “translate” the point of origin to the center of our shape to rotate it around its own center, Scale Transformations, Linear horizontal gradients, Radial gradients, Applying a horizontal gradient to a complex shape, Radial gradients, Radial gradients, Filling Shapes with Patterns, Creating Shadows on Canvas Shapes, Basic Text Display, Basic Text Display, Basic Text Display, Using measureText, fillText and strokeText, fillText and strokeText, fillText and strokeText, fillText and strokeText, Setting the Text Font, Font Size, Face Weight, and Style Basics, Vertical alignment, Horizontal alignment, Handling text baseline and alignment, Handling text baseline and alignment, Global Alpha and Text, Global Shadows and Text, Text with Gradients and Patterns, Linear Gradients and Text, Radial Gradients and Text, Image Patterns and Text, Displaying an Image on the Canvas with drawImage(), Canvas Transformation Basics, The Canvas Pixel Manipulation API, Putting image data, The static player ship (frame 1)

arc( ) method, Arcs

arcTo( ) method, context.arcTo()

bezierCurveTo( ) method, Bezier Curves

CanvasRenderingContext2D, The 2D Context and the Current State

clip( ) method, The Canvas Clipping Region

createImageData( ) method, The Canvas Pixel Manipulation API

createLinearGradient( ) method, Linear horizontal gradients, Radial gradients, Linear Gradients and Text

createPattern( ) method, Filling Shapes with Patterns, Image Patterns and Text

createRadialGradient( ) method, Radial gradients, Radial gradients, Radial Gradients and Text

drawImage( ) method, The drawScreen() Function, Displaying an Image on the Canvas with drawImage()

drawing basic rectangle shape, The Basic Rectangle Shape

drawing states, The Canvas State

drawing with paths, methods for, The static player ship (frame 1)

fill( ) method, Applying a horizontal gradient to a complex shape

fillColor property, fillText and strokeText

fillStyle property, Basic Text Display

fillText( ) method, The drawScreen() Function, Basic Text Display, fillText and strokeText

font property, Basic Text Display, Setting the Text Font, Font Size, Face Weight, and Style Basics

globalAlpha property, Compositing on the Canvas, Global Alpha and Text

globalCompositeOperation property, Compositing on the Canvas

measureText( ) method, Using measureText, Handling text baseline and alignment, Handling text baseline and alignment

moveTo( ) and lineTo( ) methods, The Actual Drawing

properties, The 2D Context and the Current State

putImageData( ) method, Putting image data

quadraticCurveTo( ) method, Bezier Curves

rotate( ) method, Lesson 1: Transformations are applied to shapes and paths drawn after the setTransform() or other transformation function is called

saving and restoring state, How Do We Save and Restore the Canvas State?, Canvas Transformation Basics

scale( ) method, Scale Transformations

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