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HTML5 Canvas [263]

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Puzzle, Applying Transformations to Game Graphics, The Canvas Stack, Game Graphic Transformations, Alpha Fading the Player Ship, Alpha Fading the Player Ship, Geo Blaster Tile Sheet

alpha fading player ship (game example), Alpha Fading the Player Ship

animating transformed image, Animating a Transformed Image, Animating a Transformed Image

applying to game graphics, Applying Transformations to Game Graphics, The Canvas Stack

Canvas transformation basics, Canvas Transformation Basics, Step 4: Draw the image

combining rotation, animation, and movement, Animating a Transformed Image, Displaying the map on the canvas

combining scale and rotation transformations, Combining Scale and Rotation Transformations

prerendering as bitmaps for Geo Blaster Extended, Geo Blaster Tile Sheet

rotating game player ship from center (example), Game Graphic Transformations, Alpha Fading the Player Ship

rotation and translation, Rotation and Translation Transformations, Lesson 2: We must “translate” the point of origin to the center of our shape to rotate it around its own center

scale, Scale Transformations

video, rotation transformation, Canvas Video Transformations: Rotation, Canvas Video Puzzle

translate( ) function, Lesson 2: We must “translate” the point of origin to the center of our shape to rotate it around its own center

translations, Lesson 2: We must “translate” the point of origin to the center of our shape to rotate it around its own center, Scale Transformations

performing before scale transforms, Scale Transformations

in rotation transformations, Lesson 2: We must “translate” the point of origin to the center of our shape to rotate it around its own center

transparency, Compositing on the Canvas, Global Alpha and Text

controlling with globalAlpha property, Compositing on the Canvas

globalAlpha property and text, Global Alpha and Text

turn-based game flow, state machine and, Turn-Based Game Flow and the State Machine, GAME_STATE_PLAYER_LOSE

U

Unique ID, finding for physical mobile device, Step 2: Find the device’s Unique ID

update-collide-render cycle, Separating the code in drawScreen()

update/render (repeat) cycle, The Update/Render (Repeat) Cycle, The Update/Render (Repeat) Cycle

useCapture option, HTML5 Canvas “Hello World!”

UTF-8 character encoding,

V

variables, Encapsulating Your JavaScript Code for Canvas, The “Guess The Letter” Game Variables

encapsulating for Canvas applications, Encapsulating Your JavaScript Code for Canvas

Guess The Letter game (example), The “Guess The Letter” Game Variables

vectors, Moving on a Vector, Bouncing Off Walls, Simple Gravity

moving object on, Moving on a Vector, Bouncing Off Walls

object moving on, simple gravity with, Simple Gravity

velocity (maximum), giving to player ship (example), Giving the Player Ship a Maximum Velocity

Vertex Color buffer, WebGL application, Initialization in canvasApp()

Vertex Index buffer, WebGL application, Initialization in canvasApp()

vertex shaders, Shaders

vertical alignment of text, Vertical alignment

vertical linear gradients, Vertical gradients

video, Image Patterns and Text, Mixing HTML5 Video and Canvas, What’s Next?, HTML5 Video Support, Converting Video Formats, Basic HTML5 Video Implementation, Preloading Video in JavaScript, Plain-Vanilla Video Embed, Video with Controls, Loop, and Autoplay, Altering the Width and Height of the Video, Preloading Video in JavaScript, Preloading Video in JavaScript, A Problem with Events and Embedded Video in HTML5, A Problem with Events and Embedded Video in HTML5, Displaying a Video on HTML5 Canvas, HTML5 Video Properties, HTML5 Video Properties, Video on the Canvas Examples, Using the currentTime Property to Create Video Events, Canvas Video Transformations: Rotation, Canvas Video Transformations: Rotation, Canvas Video Puzzle, Canvas Video Puzzle, Creating Video Controls on the Canvas, Creating Video Controls on the Canvas, Animation Revisited: Moving Videos, Animation Revisited: Moving Videos, Animation Revisited: Moving Videos

animation, Animation Revisited:

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