HTML5 Canvas [82]
+= radiusInc;
//Draw points to illustrate path
points.push({x:ball.x,y:ball.y});
for (var i = 0; i< points.length; i++) {
context.drawImage(pointImage, points[i].x, points[i].y,1,1);
}
context.fillStyle = "#000000";
context.beginPath();
context.arc(ball.x,ball.y,15,0,Math.PI*2,true);
context.closePath();
context.fill();
}
var radiusInc = 2;
var circle = {centerX:250, centerY:250, radius:2, angle:0, radiusInc:2}
var ball = {x:0, y:0,speed:.1};
var points = new Array();
theCanvas = document.getElementById("canvasOne");
context = theCanvas.getContext("2d");
setInterval(drawScreen, 33);
}