Mistborn Trilogy - Brandon Sanderson [262]
Flakes of ash streaked past him. Ahead, the Inquisitor turned, Pulling against something below. The creature switched directions immediately, instead hurling toward Kelsier.
Head-on collision. Bad idea for the guy without spikes in his head. Kelsier frantically Pulled against a soldier, lurching downward as the Inquisitor passed diagonally overhead.
Kelsier flared pewter, then crashed into the soldier he had Pulled up toward him. The two of them spun in midair. Fortunately, the soldier wasn’t one of Ham’s.
“Sorry, friend,” Kelsier said conversationally, Pushing himself to the side.
The soldier shot away, eventually smashing into the side of a building as Kelsier used him to soar over the battlefield. Below, Ham’s main squad had finally reached the last prison cart. Unfortunately, several more groups of imperial soldiers had pushed their way through the gawking skaa crowds. One of them was a large team of archers—armed with obsidian-tipped arrows.
Kelsier cursed, letting himself fall. The archers set up, obviously preparing to fire straight into the fighting crowd. They would kill some of their own soldiers, but the brunt of their attack would be borne by the fleeing prisoners.
Kelsier dropped to the cobblestones. He reached to the side, Pulling against some discarded bars from the cage he had destroyed. They flew toward him.
The archers drew. But he could see their atium-shadows.
Kelsier released the bars and Pushed himself to the side just slightly, allowing the bars to fly between the archers and the fleeing prisoners.
The archers fired.
Kelsier grabbed the bars, flaring both steel and iron, Pushing against one tip of each bar and Pulling against the opposite tip. The bars lurched in the air, immediately beginning to spin like furious, lunatic windmills. Most of the flying arrows were sprayed to the side by the spinning rods of iron.
The bars clanged to the ground amid the scattered, discarded arrows. The archers stood, stupefied, as Kelsier jumped to the side again, then Pulled lightly on the bars, flipping them up into the air in front of him. He Pushed, sending the bars crashing toward the archers. He turned away as men screamed and died, his eyes seeking his true foe.
Where is that creature hiding?
He looked into a scene of chaos. Men fought, ran, fled, and died—each one bearing a prophetic atium-shadow to Kelsier’s eyes. In this case, however, the shadows effectively doubled the number of people moving on the battlefield, and only served to increase the sense of confusion.
More and more soldiers were arriving. Many of Ham’s men were down, most of the rest were retreating—fortunately, they could simply discard their armor and blend into the skaa crowds. Kelsier was more worried about that last prisoner cart—the one with Renoux and Spook in it. The trajectory at which Ham’s group had entered the battle had required them to move up the line of carts, back to front. Trying to get to Renoux first would have required passing by the five other carts, leaving their people still trapped.
Ham obviously didn’t intend to leave until Spook and Renoux were free. And, where Ham fought, the rebel soldiers held. There was a reason Pewterarms were also called Thugs: there was no subtlety to their fighting, no clever Ironpulls or Steelpushes. Ham simply attacked with raw strength and speed, throwing enemy soldiers out of his way, laying waste to their ranks, leading his squad of fifty men toward the final prison cart. As they reached it, Ham stepped back to fight off a group of enemy soldiers as one of his men broke the cart’s lock.
Kelsier smiled with pride, eyes still searching for the Inquisitor. His men were few, but the enemy soldiers seemed visibly unsettled by the skaa rebels’ determination. Kelsier’s men fought with passion—despite their other, numerous hindrances, they still had this one advantage.
This is what happens when you finally convince them to fight. This is what hides within them all. It’s just