Mistborn Trilogy - Brandon Sanderson [51]
Thin, tall, and awkward-looking, he was dressed in gray clothing. He was perhaps fourteen, though his height might have made him look older than he was. He seemed nervous for some reason.
“Yes?” Vin asked.
“Um…”
Vin frowned. “What?”
“You’re wanted,” he said in a thick Eastern accent. “Ups in the where above with the doing. With Master Jumps to the third floor. Uh, I’ve gotta go.” The boy blushed, then turned and hurried away, scrambling up the stairs.
Vin stood in the doorway of her room, dumbfounded. Was that supposed to make any sense? she wondered.
She peeked into the hallway. The boy had seemed like he expected her to follow him. Finally, she decided to do so, carefully making her way up the steps.
Voices were coming from an open door at the end of the hallway. Vin approached and peeked around the corner to find a well-decorated room, set with a fine rug and comfortable-looking chairs. A hearth burned at the side of the room, and the chairs were arranged to point toward a large charcoal writing board set atop an easel.
Kelsier stood, leaning one elbow resting against the brick hearth, a cup of wine in his hand. Angling herself slightly, Vin could see that he was talking to Breeze. The Soother had arrived well into midday, and had appropriated half of Clubs’s apprentices to unload his possessions. Vin had watched from her window as the apprentices had carried the luggage—disguised as boxes of lumber scraps—up to Breeze’s room. Breeze himself hadn’t bothered to help.
Ham was there, as was Dockson, and Clubs was settling himself into the large, overstuffed chair farthest from Breeze. The boy who had fetched Vin sat on a stool beside Clubs, and he was obviously making a point of trying not to look at her. The final occupied chair held the man Yeden, dressed—as before—in common skaa worker’s clothing. He sat in his chair without resting against its back, as if he disapproved of its plushness. His face was darkened with soot, as Vin expected of a skaa worker.
There were two empty chairs. Kelsier noticed Vin standing by the doorway, and gave her one of his inviting smiles. “Well, there she is. Come in.”
Vin scanned the room. There was a window, though its shutters were closed against approaching gloom. The only chairs were the ones in Kelsier’s half circle. Resigned, she moved forward and took the empty chair beside Dockson. It was too big for her, and she settled into it with her knees folded beneath her.
“That’s all of us,” Kelsier said.
“Who’s the last chair for?” Ham asked.
Kelsier smiled, winked, but ignored the question. “All right, let’s talk. We’ve got something of a task ahead of ourselves, and the sooner we begin outlining a plan, the better.”
“I thought you had a plan,” Yeden said uncomfortably.
“I have a framework,” Kelsier said. “I know what needs to happen, and I have a few ideas on how to do it. But, you don’t gather a group like this and just tell them what to do. We need to work this out together, beginning with a list of problems we need to deal with if we want the plan to work.”
“Well,” Ham said, “let me get the framework straight first. The plan is to gather Yeden an army, cause chaos in Luthadel, secure the palace, steal the Lord Ruler’s atium, then leave the government to collapse?”
“Essentially,” Kelsier said.
“Then,” Ham said, “our main problem is the Garrison. If we want chaos in Luthadel, then we can’t have twenty thousand troops here to keep the peace. Not to mention the fact that Yeden’s troops will never take the city while there is any sort of armed resistance on the walls.”
Kelsier nodded. Picking up a piece of chalk, he wrote Luthadel Garrison up on the board. “What else?”
“We’ll need a way to make said chaos in Luthadel,” Breeze said, gesturing with a cup of wine. “Your instincts are right, my dear man. This city is where the Ministry makes its headquarters and the Great Houses run their mercantile empires. We’ll need to bring Luthadel down if we want to break the Lord Ruler’s ability to govern.”
“Mentioning the nobility brings up another point,