Ready Player One - Ernest Cline [92]
The Distracted Globe was located at the western-hemisphere intersection of the Boulevard and the Avenue, two brightly lit streets that stretched completely around the planet along its equator and prime meridian. The club itself was a massive cobalt blue sphere, three kilometers in diameter, floating thirty meters off the ground. A floating crystal staircase led up to the club’s only entrance, a circular opening at the bottom of the sphere.
I made a big entrance when I arrived in my flying DeLorean, which I’d obtained by completing a Back to the Future quest on the planet Zemeckis. The DeLorean came outfitted with a (nonfunctioning) flux capacitor, but I’d made several additions to its equipment and appearance. First, I’d installed an artificially intelligent onboard computer named KITT (purchased in an online auction) into the dashboard, along with a matching red Knight Rider scanner just above the DeLorean’s grill. Then I’d outfitted the car with an oscillation overthruster, a device that allowed it to travel through solid matter. Finally, to complete my ’80s super-vehicle theme, I’d slapped a Ghostbusters logo on each of the DeLorean’s gull-wing doors, then added personalized plates that read ECTO-88.
I’d had it only a few weeks now, but my time-traveling, Ghost Busting, Knight Riding, matter-penetrating DeLorean had already become my avatar’s trademark.
I knew that leaving my sweet ride parked in a PvP zone was an open invitation for some moron to try to boost it. The DeLorean had several antitheft systems installed, and the ignition system was booby-trapped Max Rockatansky–style so that if any other avatar tried to start the car, the plutonium chamber would detonate in a small thermonuclear explosion. But keeping my car safe wouldn’t be a problem here on Neonoir. As soon as I climbed out of the DeLorean I cast a Shrink spell on it, instantly reducing it to the size of a Matchbox car. Then I put the DeLorean in my pocket. Magic zones had their advantages.
Thousands of avatars were packed up against the velvet rope force fields that kept everyone without an invitation at bay. As I walked toward the entrance, the crowd bombarded me with a mix of insults, autograph requests, death threats, and tearful declarations of undying love. I had my body shield activated, but surprisingly, no one took a shot at me. I flashed the cyborg doorman my invitation, then mounted the long crystal staircase leading up into the club.
Entering the Distracted Globe was more than a little disorienting. The inside of the giant sphere was completely hollow, and its curved interior surface served as the club’s bar and lounge area. The moment you passed through the entrance, the laws of gravity changed. No matter where you walked, your avatar’s feet always adhered to the interior of the sphere, so you could walk in a straight line, up to the “top” of the club, then back down the other side, ending up right back where you started. The huge open space in the center of the sphere served as the club’s zero-gravity “dance floor.” You reached it simply by jumping off the ground, like Superman taking flight, and then swimming through the air, into the spherical zero-g “groove zone.”
As I stepped through the entrance, I glanced up—or in the direction that was currently “up” to me at the moment—and took a long look around. The place was packed. Hundreds of avatars milled around like ants crawling around the inside of a giant balloon. Others were already out on the dance floor—spinning, flying, twisting, and tumbling in time with the music, which thumped out of floating spherical speakers that drifted throughout the club.
In the middle of all the dancers, a large clear bubble was suspended in space, at the absolute center of the club. This was the “booth” where the DJ stood, surrounded by turntables, mixers, decks, and dials. At the center