Realms of Infamy - James Lowder [8]
Overhead the dragon roared in pain, writhing, as many rays stabbed at-and through-it Smoking wounds appeared all over its body, raining hot blood down on the men fighting below. Swords and knives flashed as men slashed and grappled along the benches. Chess tried again to reach the dragon's mind, but felt from it pain that made him shout aloud and recoil so violently he cracked his head on the underside of the bench. When he'd recovered his senses, he settled on drawing his slim ceremonial sword.
A Zhentarim mage hurried past. Chess rose as another wizard rushed by. Coolly, he ran the man through.
The wizard coughed, convulsed, and hung heavily on the noble's blade. As Chess wrested his steel free, ripples of radiant magic rolled out from the beholders to strike the dragon.
The mighty wyrm flickered and grew pale as wave after wave of bright magic broke over it… until Chess thought he could see benches and struggling men through it.
A breath later, the still-roaring dragon simply faded away.
The noble looked around, blade raised. Zhentarim wizards were blocking every exit, using magic to hurl back fearful councilors, preventing all from leaving. Spells snatched blades from hands all over the chamber, or made drawn steel burn as if aflame. Even as his own blade seemed to catch fire, Chess saw a man curse as his sword clanged to the floor. Then Chess was forced to let his own weapon fall.
Manshoon stood at the center of the hall, gloating openly. The wizard's grin was wide as his gaze took in the moaning and the fallen. Then the first lord glanced up at the three beholders.
His triumphant smile slid suddenly into open-mouthed astonishment. The beholder Manshoon knew as Arglath had turned-and rays lashed from its eyes to rend its two fellows.
One eye tyrant burst, spattering stunned priests and mages below with its gore. The other spun through the air, torn apart and blazing, to crash down in ruin on a cluster of vainly shouting Zhentarim wizards. The treacherous beholder floated slowly across the chamber. Lord Chess cowered as its dark, awesome bulk halted above him, eye-stalks curling like a nest of angry snakes.
"Enough killing," the eye tyrant hissed in a deep and terrible voice that brought the hall to sudden silence. "Let order be restored and all magic cease. Let all able councilors return to their seats-and I do mean all, Manshoon."
The first lord of Zhentil Keep froze in the midst of frantic spellweaving. Failing magic flashed and faded around him as he glared up at the beholder. Chess saw fear and hatred war with each other in Manshoon's eyes.
Fear won. For now.
* * * * *
The second vote, taken with the beholder hanging dark over the terrified councilors, was not even close. The special powers requested by the first lord were denied.
At the beholder's bidding, Lord Chess was named "Watch-lord of the Council." His vote was stripped from him, along with any authority over the armsmen of Zhentil Keep. But he was made supreme in directing council affairs. None could now lawfully set aside the council to seize rule over the city… not even ambitious archmages.
More than a few eyes saw Fzoul, the supposedly impartial high priest of Bane, turn white with fury. There was a general hiss of anger at his revealed connivance when Manshoon strode around the ring of benches to lean over the priest and murmur a few words. The price of the uncloaking was high, but the words needed to be said.
"Make no defiance," Manshoon breathed. His face was a calm mask; only his burning eyes betrayed the fear and rage that were almost choking him. "I was close with Chess once, and can be again… close enough, at least, to make him move at our bidding."
Whatever reply Fzoul might have made, his