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Running Linux, 5th Edition - Matthias Kalle Dalheimer [108]

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so try to keep respawning to a minimum.

The Quake series is known for supplying a basic set of weapons to choose from, and Quake III continues in that tradition by including many favorite weapons from previous games without having too much overlap in weapon functions. It is worthwhile to get familiar with all of the different weapons because each can be useful in different types of combat.

Gauntlet

This is the standard melee weapon of the game and a weapon that you always have with you. This electrified fist does not do much damage and requires you to be very close to your enemy to use, but does not run out of ammo. If you do manage to kill an enemy with the gauntlet the announcer will yell "humiliation" to alert all of the players to your opponent's shame at being killed by such a weak weapon.

Machine gun

This is the default weapon that a player starts with. It does a minimum amount of damage but has a lot of ammo and can be an effective weapon if used accurately.

Shotgun

Like most shotguns in FPSs, this shotgun causes a lot of damage when used at close range, and the damage tapers off the farther away you are from your enemy.

Figure 7-2. Quake III game

Grenade launcher

Very effective as a defensive weapon, the grenade launcher fires grenades that either explode upon direct contact with an enemy or after a short delay. The grenade launcher is a useful weapon when running away from a pursuing enemy backwards.

Rocket launcher

A powerful weapon, the rocket launcher not only is useful for mid- to long-range combat, but the rockets can damage opponents (and you) just by being near them when they explode. Thus, you can fire at walls and the floor near an opponent and still damage him.

Lightning gun

The lightning gun fires a stream of lightning at your opponent. This is a better weapon at shorter ranges, and is useful to encourage an aggressive opponent to keep his distance.

Railgun

The popular sniper weapon, the railgun fires a depleted uranium slug quickly at your opponent. The railgun has a weakness in that it needs to charge for a second between firing, so keep that in mind if you are using it in the middle of fast-paced combat.

Plasma gun

This weapon fires balls of plasma at an enemy in rapid succession. This weapon also has some "splash damage" like the rocket launcher so you can inflict damage on an opponent even if you just miss him.

BFG

The BFG in Quake III is somewhat different from the weapon in Quake II. This BFG is more like a souped-up plasma gun. It fires green balls of plasma that cause large amounts of damage, and is the most powerful weapon in the game.

Along with weapons, there are a few other items you will find in the maps, some of which give you extra abilities. There are the normal health and ammo packs that regenerate across the map, and on some maps there is a Quad Damage item. If a player picks up this item, the announcer says "Quad Damage" and the player shines a bright blue that makes him easy to see from a distance. If you pick up Quad Damage, all of your weapons inflict four times their damage for a limited time, useful for racking up quick kills. Be careful, though: if you are killed with time remaining, the Quad Damage will be left behind, so other players have an incentive to kill you.

Multiplayer

Quake III was primarily designed to be played in multiplayer mode . The multiplayer mode is not much different from single-player mode except that you are fighting other people instead of computer-controlled bots. When you click the Multiplayer option from the main menu, you are taken to the Quake III server browser. Here you can see a list of available game servers you can connect to, along with the map and game type currently in progress and the number of players on the server. You can also specify a particular server to connect to by IP address.

If you want to create your own server, click Create and select a map and number of bots for your own server and click Fight to launch the server. If you change the Dedicated option before you launch

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