Star Wars_ Splinter of the Mind's Eye - Alan Dean Foster [104]
But no matter where people worked, they all came home to the same place at the end of their shifts. The colony was nothing more than a ramshackle town of temporary barracks thrown together by ORO to house the few hundred workers expected to keep the mines running. Like the world itself, the colony was officially known as Apatros. To those who lived there, it was more commonly referred to as “the muck-huts.” Every building was the same shade of dingy gray durasteel, the exterior weathered and worn. The insides of the buildings were virtually identical, temporary workers’ barracks that had become all too permanent. Each structure housed four small private rooms meant for two people, but often holding three or more. Sometimes entire families shared one of those rooms, unless they could find the credits for the outrageous rents ORO charged for more space. Each room had bunks built into the walls and a single door that opened onto a narrow hall; a communal bathroom and shower were located at the end. The doors tended to squeak on ill-fitting hinges that were never tended to; the roofs were a patchwork of quick fixes to seal up the leaks that inevitably sprang whenever it rained. Broken windows were taped against the wind and cold, but never replaced. A thin layer of dust accumulated over everything, but few of the residents ever bothered to sweep out their domiciles.
The entire colony was less than a kilometer on each square side, making it possible to walk from any given building to any of the other identical structures in fewer than twenty standard minutes. Despite the unrelenting similarity of the architecture, navigating the colony was easy. The barracks had been placed in straight rows and columns, forming a grid of utilitarian streets between the uniformly spaced domiciles. The streets couldn’t exactly be called clean, though they were hardly festering with garbage. ORO cleared trash and refuse just often enough to keep conditions sanitary, since an outbreak of diseases bred by filth would adversely affect the mine’s production. However, the company didn’t seem to mind the cluttered junk that inevitably accumulated throughout the town. Broken-down generators, rusted-out machinery, corroded scraps of metal, and discarded, worn-out tools crowded the narrow streets between the barracks.
There were only two structures in the colony that were in any way distinguished from the rest. One was the ORO market, the only store onworld. It had once been a barracks, but the bunks had been replaced with shelves, and the communal shower area was now a secure storage room. A small black-and-white sign had been fastened to the wall outside, listing the hours of operation. There were no displays to lure shoppers in, and no advertising. The market stocked only the most basic items, all at scandalous markups. Credit was gladly advanced against future wages at ORO’s typically high interest rate, guaranteeing that buyers would spend even more hours in the mine working off their purchases.
The other dissimilar building was the cantina itself, a magnificent triumph of beauty and design when compared with the dismal homogeny of the rest of the colony. The cantina was built a few hundred meters beyond the edge of the town, set well apart from the gray grid of barracks. It stood only three stories high, but because every other structure was limited to a single floor it dominated the landscape. Not that it needed to be that tall. Inside the cantina everything was located on the ground floor; the upper stories were merely a façade constructed for show by Groshik, the Neimoidian owner and bartender. Above the first-floor ceiling, the