Star Wars_ Splinter of the Mind's Eye - Alan Dean Foster [96]
He got an acknowledgment, then looked up at Pellaeon. “Do you understand now, Captain?”
Pellaeon pursed his lips. “I’m afraid not,” he admitted. “I see now that the reason you turned the ship was to give the fighters some exit cover, but the rest is nothing but a classic Marg Sabl closure maneuver. They’re not going to fall for anything that simple.”
“On the contrary,” Thrawn corrected coolly. “Not only will they fall for it, they’ll be utterly destroyed by it. Watch, Captain. And learn.”
The TIE fighters launched, accelerating away from the Chimaera and then leaning hard into etheric rudders to sweep back around it like the spray of some exotic fountain. The invading ships spotted the attackers and shifted vectors—
Pellaeon blinked. “What in the Empire are they doing?”
“They’re trying the only defense they know of against a Marg Sabl,” Thrawn said, and there was no mistaking the satisfaction in his voice. “Or, to be more precise, the only defense they are psychologically capable of attempting.” He nodded toward the flashing sphere. “You see, Captain, there’s an Elom commanding that force … and Elomin simply cannot handle the unstructured attack profile of a properly executed Marg Sabl.”
Pellaeon stared at the invaders, still shifting into their utterly useless defense stance … and slowly it dawned on him what Thrawn had just done. “That sentry ship attack a few minutes ago,” he said. “You were able to tell from that that those were Elomin ships?”
“Learn about art, Captain,” Thrawn said, his voice almost dreamy. “When you understand a species’ art, you understand that species.”
He straightened in his chair. “Bridge: bring us to flank speed. Prepare to join the attack.”
An hour later, it was all over.
* * *
The ready room door slid shut behind the wing commander, and Pellaeon gazed back at the map still on the display. “Sounds like Obroa-skai is a dead end,” he said regretfully. “There’s no way well be able to spare the manpower that much pacification would cost.”
“For now, perhaps,” Thrawn agreed. “But only for now.”
Pellaeon frowned across the table at him. Thrawn was fiddling with a data card, rubbing it absently between finger and thumb, as he stared out the view port at the stars. A strange smile played about his lips. “Admiral?” he asked carefully.
Thrawn turned his head, those glowing eyes coming to rest on Pellaeon. “It’s the second piece of the puzzle, Captain,” he said softly, holding up the data card. “The piece I’ve been searching for now for over a year.”
Abruptly, he turned to the intercom, jabbed it on. “Bridge, this is Grand Admiral Thrawn. Signal the Death’s Head; inform Captain Harbid we’ll be temporarily leaving the Fleet. He’s to continue making tactical surveys of the local systems and pulling data dumps wherever possible. Then set course for a planet called Myrkr—the nav computer has its location.”
The bridge acknowledged, and Thrawn turned back to Pellaeon. “You seem lost, Captain,” he suggested. “I take it you’ve never heard of Myrkr.”
Pellaeon shook his head, trying without success to read the Grand Admiral’s expression. “Should I have?”
“Probably not. Most of those who have been smugglers, malcontents, and otherwise useless dregs of the galaxy.”
He paused, taking a measured sip from the mug at his elbow—a strong Forvish ale, from the smell of it—and Pellaeon forced himself to remain silent. Whatever the Grand Admiral was going to tell him, he was obviously going to tell it in his own way and time. “I ran across an offhand reference to it some seven years ago,” Thrawn continued, setting his mug back down. “What caught my attention was the fact that, although the planet had been populated for at least three hundred years, both the Old Republic and the Jedi of that time had always left it strictly alone.” He cocked one blue-black eyebrow slightly. “What would you infer from that, Captain?”
Pellaeon shrugged. “That