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The Dream Spheres - Elaine Cunningham [100]

By Root 1342 0
to another and trying to learn something of value from each. She kept telling herself it was not so very different from her days as an apprentice swordmaster. The intricate dances were more easily mastered than the scores and scores of forms and routines she had practiced in her youth. Anticipating the movements of a dance partner or an entire circle was not entirely dissimilar to battle. The feint and parry of the nobles' flirtatious banter had a great deal in common with duel, and the backstabbing jabs of their subtly brutal gossip were as keen and deft as any assassin's blade. By midnight, however, Arilyn was exhausted. Her jaws ached from holding her tight, false smile-and from holding back tart comments.

That was especially difficult when it came to discussion of the Tethyr Reclamation. Arilyn was still smarting from her involvement in that country's woes. She had spent months posing as a member of the assassin's guild, learning about the country's powerful and would-be powerful by sifting through the detritus of their secret actions, their worse impulses. Her last mission for the Harpers had been the "rescue" of Isabeau Thione. The removal of a possible heir from Tethyr solidified Zaranda's claim, as well as the power of the Tethyrian nobles who supported the new queen. Arilyn had been willing to do nearly anything in support of the Harpers, but she knew far too much about the people whom the Harpers supported. Her protests had been dismissed with arguments of political expediency, safe trade routes, and important alliances. Nor did it seem to matter to anyone that Isabeau quickly proved to be just as reprehensible as the worst of Tethyrian nobility. She was feted in Waterdeep, supported in part by Harper funds. Arilyn had quit the Harpers in disgust and turned her full attention to her elven duty. Yet here she was, dancing with Tethyr's next king and exchanging light conversation with a roomful of nobles, knowing all the while that someone in the room might have ordered and paid for her death.

However, at Galinda Raventree's balls, such grim topics seemed utterly foreign. There was still no talk of Oth Eltorchul's death. The only explanation for this that Arilyn could fashion was that Errya Eltorchul had elected to keep this news quiet as long as possible, hoping to peddle spells and potions created by the family's students and pass them off as her brother's work. One thing seemed certain: the Eltorchul fortunes would plunge when the news became common knowledge. Arilyn had liked the Eltorchul patriarch, and she doubted that he would resort to subterfuge, but it was possible that he, in his grief, gave too free a hand to his venal daughter.

On the other hand, the story of the ambushed caravan was the second-most popular theme of the evening-outshining even the tawdry, overfed imitation elves that strutted about in much green and brown paint and little else.

Arilyn listened closely to what was told to her and what was spoken nearby. She constructed two main stories from the disparate and often conflicting parts. One school of thought held that the theft was orchestrated by the elf lord. The other rumor, spoken in softer tones but having the extra appeal of conspiracy and betrayal, suggested that the traitor was one of the families in the consortium that sponsored the caravan.

Lord Gundwynd was the lowest on the list of likely villains-at least, on such lists as the merchant nobility might fashion. He had supplied the flying mounts and the elven guards, and his losses were enormous. On the other hand, the elven minstrels noted with considerable bitterness that Gundwynd had used his elven hirelings in much the same fashion that orcs deployed goblin troops in battle: to draw enemy fire and reveal position, buying time for the "more valuable" fighters to assess the situation. The elves were not claiming that Gundwynd had orchestrated the ambush-not quite-but their opinion of the man and his methods was not far above that mark.

The Amcathra clan, dealers in fine weapons, lost some of the valuable swords and daggers

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