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The Gates of Night_ The Dreaming Dark - Keith Baker [18]

By Root 508 0
world.

The ground was cool beneath his feet: soft soil, sedge grass sheened with evening dew. Pierce took a step to the left, his back against the crystal shell of the sphere, and surveyed his surroundings. They appeared to be in the middle of a vast, rolling plain. A few small shrubs scattered across the landscape, but no trees could be seen. What stood out were the stones. These outcroppings of gray rock varied tremendously in size, ranging from boulders barely the size of Pierce’s head to massive tors that dwarfed the planar carriage. Faint patches of light glistened on the stones—some form of phosphorescence, which gave the impression of ghosts clinging to the granite shards. The sky was the pure black of deep night, clear of all clouds. A multitude of stars filled the heavens, surrounding a single moon: a full orb larger than any of the twelve moons of Eberron. Pale gold, its dim radiance spread across the moors below.

Pierce circled the sphere. The plains stretched out in all directions. While the stone outcroppings offered easy cover for enemies, Pierce could see no motion. Returning to the portal of the orb, he gestured to Daine—Clear passage.

Daine emerged from the orb, both blades drawn and ready. Lei followed him; she held her staff, and Pierce clearly heard a faint moan as the artificer passed him.

As Pierce’s gaze passed over the darkwood staff, a thought occurred to him. The powers of the object are masked and cannot be determined. He felt a faint hint of frustration, and he was certain that this was an echo of Shira’s injured pride. At first he’d thought that the spirit had no emotions, that it was a purely analytical entity; but the more they communicated, the more he felt that he was gaining deeper insight into the personality of the construct. He glanced at Lei’s staff again. The head was carved to resemble the face of a woman with delicate, fey features, whose long hair wound down around the shaft of the staff. This face was turned toward him, and Pierce had the distinct sense that the staff watched him.

“Onatar’s hammer,” Lei breathed. She had turned away from the field and was gazing up at the sphere itself. Pierce followed her gaze. He had never acquired the habit of swearing, but it was easy to see what drew the words from Lei. There was a crater in the shell so wide that Pierce could crouch inside it; cracks spread out around the deep wound.

“Can you explain that?” Daine said.

Lei shook her head, eyes wide. “My first ethereal jaunt, I’m afraid.”

“And hopefully our last, if they’re always this much fun.”

“Well, we’re not using this sphere again,” Lei said. She ran a finger along the hull. “Honestly, I’m surprised it didn’t shatter when we struck the planar barrier.”

“The stars are wrong.” None of them had seen the drow woman emerge from the sphere, but somehow she had slipped past the trio. Now she stood a dozen feet from the sphere, gazing at the sky. The wind ruffled her long, silver hair.

“That’s right, princess,” Daine said. “We’re not in Xen’drik anymore.”

Xu’sasar studied the stars with a fierce intensity. Finally she turned to face them. “Let us kill something,” she said.

Daine and Lei exchanged glances. “Why would we do that?” Lei said.

Xu frowned, clearly confused by the question. “It is the simplest way to learn the nature of this place.”

“Have you ever heard of maps?” Daine shook his head. “Pierce, I don’t know where we’re going, but I want more information. Give me a circle, one league around our current position. Swift and silent, and …” He glanced at Xu’sasar. “… don’t kill anything you don’t have to.”

“Understood,” Pierce said.

“Be careful if you see any lights,” Lei put in. “The stories of Thelanis often mention floating lanterns that try to lead mortals astray.”

“Understood.”

“And I will accompany you, in case there is anything to kill,” Xu’sasar said.

“Or you’ll stay here,” Daine said. “All I want is information.”

“Which is why—”

“—you’ll let Pierce do his job,” Daine said. “You want to kill the walking junkpile we left in Xen’drik? Then we need to work together.

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