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The Legend of Zelda and Philosophy_ I Link Therefore I Am - Luke Cuddy [47]

By Root 353 0
kinds of evidence were used and called into question. For clarity, we’ve broken the exchange into “stanzas” and each line from the original posts has been numbered for reference purposes, but the included text remains otherwise unaltered (typographical and grammatical errors have been kept in):

Stanza 1 (LINK-FAN-242):

1. - Ok so here is the TimeLine as I see it.

2. - TMC*TMC is first we all know that*

3. - FS*second*

4. - OoT*not sure*

5. - MM*know it is after OoT*

6. - TWW*know it is after MM*

7. - LoZ*has to be here because Ganon doesn’t have the Trident*

8. - AoL*after LoZ*

9. - OoS*You’ll se later*

10. - OoA*againg you’ll see later*

11. - FSA*Ganon gets the Trident*

12. - ALttP*Master sword get put to sleep*

13. - LA*after ALttP*

14. - Ok well OoA/OoS are where they are because the Master Sword gets put to sleep in ALttP and the Master Sword is in OoA/OoS.

Stanza 2 (SWORDM):

1. - * You put The Legend of Zelda before Four Swords Adventures because Ganon doesn’t have the Trident, but you also put Oracles before it. In Oracles, Ganon does have the Trident… It seems a bit inconsistent.

2. - * Why is Four Swords second?… especially since it seems to feature the same Link as in Four Swords?

3. - * How do you account for Twinrova’s apparently difficulty-free revival, when Ganon, a much more powerful entity, had so much difficulty?

4. - * Back on Four Swords Adventures, how do you explain Ganondorf being human again, and alive, when he died in The Legend of Zelda and wasn’t properly revived in Oracles?

Stanza 3 (LINK-FAN-242):

1. - About the Ganon humen thing I seem to think that there could be two Ganons but I’m still working on that one.. And critique me that is the only way any one wil ever get this riht is to be critiqued!

2. - And about the BS Zelda I’m not even going to call it a Zelda game I’m sorry but I’m not just like I dont call the CD-I games Zelda Games.

LINK-FAN-242 first presented a timeline with justifications for the placement of each game, followed by SWORDM picking apart that evidence and interpretation. LINK-FAN-242 responded, identifying the parts of his or her theory that were still in need of work, as well as delimiting the set of games that did not count as evidence (the BS Zelda games and Philips CDi Zelda games).

Take note that LINK-FAN-242 used several kinds of evidence to shape his or her timeline of the games’ chronology. Initially, in Stanza 1, lines 2 and 3, The Minish Cap and Four Swords were the earliest games in the timeline without explicit justification (“we all know that” and “second”). Soon after, LINK-FAN-242 began to provide some justification for the timeline: In line 5, Majora’s Mask was put “after Ocarina of Time,” since it was an explicit sequel, line 7 indicated that the lack of Ganon’s trident put the original Zelda at an earlier spot in the chronology, and line 11 argued that Four Swords Adventures must have been later due to Ganon acquiring the trident in that game.

Most interesting, however, were the ways that SWORDM addressed LINK-FAN-242’s timeline. Stanza 2, line 1 addressed an inconsistency in LINK-FAN-242’s chronology (according to SWORDM, lines 9 and 10, Ganon’s trident appeared in the Oracles games). Line 2 then addressed the assumption that games which have been marketed as sequels to one another and which are similarly designed (such as Four Swords and Four Swords Adventures) occurred after one another (much like how LINK-FAN-242 assumed that Majora’s Mask followed Ocarina of Time in lines 4 and 5). Line 3 tackled the revival of characters in the game—the “Twinrova sisters,” Kotake and Koume, from Ocarina of Time, Majora’s Mask, and the Oracles games—and how this seemed inconsistent with their relative weakness compared to Ganon (who, more powerful, would presumably have less problem reviving).

LINK-FAN-242 then explained in Stanza 3, line 1, that there may be more than one character named Ganon in his or her theory, and that critiques were valuable

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