The Mists of Sorrow_ Book Seven of the Morcyth Saga - Brian S. Pratt [245]
Now available!
Check out the epically adventurous worlds of fantasy author
Brian S. Pratt
The Broken Key Trilogy
Four comrades set out to recover the segments of a key which they believe will unlock the King's Horde, rumored to hold great wealth. Written in the style of an RPG game, with spells, scrolls, potions, Guilds, and dungeon exploration fraught with traps and other dangers.
Dungeon Crawler Adventures
For those who enjoy dungeon exploration
without all the buildup or wrapup.
Fans of his previous works, especially The Broken Key, will discover Underground to be full of excitement and surprises. First in a series of books written for the pure fun of adventuring, Underground takes the reader along as four strangers overcome obstacles such as ingenious traps, perilous encounters, and mysteries to boggle the mind.
Ring of the Or’tux
In many stories you hear how ‘The Chosen One’ appeared to save the day. Every wonder what would happen if the one doing the choosing bungled the job?
In Ring of the Or’tux, that’s exactly what happens. Hunter was on his way to a Three Stooges’ marathon when in mid-step, he went from the lobby of a movie theater to a charred tangle of stone and timber that once had been a place of worship. From there it only gets worse for the hapless Chosen One. First, an attempt to flee those he initially encounters (who by the way are the ones he was sent there to save), lands him into the merciless clutches of an invading army (those whom he was supposed to defeat).
The Adventurer’s Guild
Jaikus and Reneeke are ordinary lads whose dream in life is to become a member of The Adventurer's Guild. But to become a member, one must be able to lay claim to an Adventure, and not just any adventure. To qualify, an Adventure must entail the following:
1-Have some element of risk to life and limb
2-Successfully concluded. If the point of the Adventure was to recover a stolen silver candelabra, then you better have that candelabra in hand when all is said and done.
3-A reward must be given. For what good is an Adventure if you don't get paid for your troubles?
Jaikus and Reneeke soon realize that becoming members in the renowned Guild is harder than they thought. For Adventures posted as Unresolved at the Guild, are usually the ones with the most risk.
However, when they hear of a party of experienced Guild members that are about to set out and are in need of Springers, they quickly volunteer only to discover to their dismay that a Springer's job is to "Spring the trap."
If they survive, membership in the Guild is assured.
Table of Contents
Chapter One
Chapter Two
Chapter Three
Chapter Four
Chapter Five
Chapter Six
Chapter Seven
Chapter Eight
Chapter Nine
Chapter Ten
Chapter Eleven
Chapter Twelve
Chapter Thirteen
Chapter Fourteen
Chapter Fifteen
Chapter Sixteen
Chapter Seventeen
Chapter Eighteen
Chapter Nineteen
Chapter Twenty
Chapter Twenty One
Chapter Twenty Two
Chapter Twenty Three
Chapter Twenty Four
Chapter Twenty Five
Chapter Twenty Six
Chapter Twenty Seven
Chapter Twenty Eight
Chapter Twenty Nine
Chapter Thirty
Chapter Thirty One
Chapter Thirty Two
Chapter Thirty Three
Chapter Thirty Four
Chapter Thirty Five
Chapter Thirty Six
Chapter Thirty Seven
Chapter Thirty Eight
Chapter Thirty Nine
Chapter Forty