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The New Drawing on the Right Side of the Brain - Betty Edwards [70]

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on these principles. The Dürer etching (Figure 8-8) illustrates this perceptual system.

Dürer’s device


The great sixteenth-century Renaissance artist, Albrecht Dürer, invented a device to help him draw in proportion and in perspective. Your plastic Picture Plane is a simplified version of Dürer’s device. Let’s look at the artist’s depiction of his device in Figure 8-8. Dürer’s draughtsman, holding his head in a stationary position (note the vertical marker for his viewpoint), looks through an upright wire grid. The artist peers at his model from a viewpoint that foreshortens his visual image of the model—that is, a viewpoint in which the main axis of the woman’s figure from head to foot coincides with the artist’s line of sight. This view causes the more distant parts of the figure (the head and shoulders) to appear to be smaller than they actually are, and the nearby parts (the knees and lower legs) to appear to be larger.

Fig. 8-9. What Dürer saw: Sighting parts one by one.

A foreshortened view of a leg and foot, as seen flattened on the Picture Plane.

In front of Dürer’s draughtsman on his drawing table is a paper the same size as the wire grid, marked off with an identical grid of lines. The artist draws on the paper what he perceives through the grid, matching in his drawing the exact angles and curves and lengths of lines compared to the verticals and horizontals of the grid. In effect, he is copying what he sees flattened on the picture plane. If he copies just what he sees, he will produce on the paper a foreshortened view of the model. The proportions, shapes, and sizes will be contrary to what the artist knows about the actual proportions, shapes, and sizes of the human body; but only if he draws the untrue proportions he perceives will the drawing look true to life.

What did Dürer see through his grid? (See Figure 8-9.) Dürer sights point one, the top of the left knee, and marks that point on his gridded paper. Next, he sights point two, the top of the left hand, and then point three, the top of the left knee. Beyond these points he sights the torso and the head. He connects all the points and ends with a foreshortened drawing of the entire figure.

The problem with foreshortening in drawing is that what we know about the subject of a drawing somehow intrudes into the drawing, and we draw what we know rather than what we see. The purpose of Dürer’s device, using the grid and the fixed viewpoint, was to force himself to draw the form exactly as he saw it, with all of its “wrong” proportions. Then, paradoxically, the drawing “looked right.” A viewer of the drawing, then, might wonder how the draughtsman was able to make the drawing look “so real.”

The achievement, therefore, of Renaissance perspective was to codify and systematize a method of bypassing artists’ knowledge about shapes and forms. The science of “formal” perspective provided a means by which they could draw forms just as they appeared to the eye—including distortions created optically by a form’s position in space relative to the viewer’s eye.

The system worked beautifully and solved the problem of how to create an illusion of deep space on a flat surface, of re-creating the visible world. Dürer’s simple device evolved into a complicated mathematical system, enabling artists from the Renaissance onward to overcome their mental resistance to optical distortions of the true shapes of things and to draw realistically.

Formal perspective versus “informal” perspective


But the system of formal perspective is not without problems. Followed to the letter, strictly applied perspective rules can result in rather dry and rigid drawings. Perhaps the most serious problem with the formal perspective system is that it is so “left-brained.” It employs the style of left-hemisphere processing: analysis, sequential logical cogitation, and mental calculations within a pre-prescribed system. There are vanishing points, horizon lines, perspective of circles and ellipses, and so on. The system is detailed and cumbersome, the antithesis of R-mode style

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