The Ring of Winter - James Lowder [20]
As arranged, Artus and Pontifax had met the longboat at midnight, on the southernmost pier, closest to the ocean. The Narwhal, it seemed, was anchored outside the port. Artus took this as a bad sign; had the ship been engaged in strictly legal activity, it would seek the safety of the harbor, not shun it. Despite her registration to the Refuge Bay Trading Company, the Narwhal was in all likelihood little more than a pirate ship.
"Yer looking a little anxious," taunted Nelock, the only officer aboard the ship's boat. He had the look of a wild ape about him. His hairy arms hung out of his sleeves as he lounged at the boat's prow, his thick features locked in an expression of extreme ill-humor. "Could it be yer beginning to think we're taking ya out far enough to dump yer bodies where no one'll find 'em?"
The thought had occurred to Artus, but he'd dismissed it. The notion was a surprise to Pontifax, however. The old mage blanched, his sudden distress made clear to everyone by the light of the full moon overhead.
"Hardly," Artus said, leaning back against one of their packs. "You could have robbed us on the docks. Two more bodies found in the harbor wouldn't cause a stir, not in a port as big as Baldur's Gate."
The crew's barking laughter rang out over the open water. "Awright," Nelock snapped, "stop yer yapping and put yer backs to it. If the captain hears ya making a racket rowing up to the ship, she'll have the lot of ya under the cat-o'-nine-tails."
Silence fell upon the ship's boat, fear of the Narwhal's captain clamping down on the sailors like a vice. Artus and Pontifax thought better of testing the boatswain's warning. They rested patiently in the stern, watching the dark shape of the ship grow larger and larger.
As the company agent had said at the Hanged Man, the Narwhal was a galleon. Such vessels were rare in Baldur's Gate, since ships meant for peaceful trade dominated the ports of the Sword Coast-cogs and caravels and dromonds that mainly skirted the coastline. Not only was the galleon larger than these, it was obviously constructed with more aggressive ventures in mind. At regular intervals, black squares broke the wide stripe of white paint that ran the length of the hull. As the ship's boat drew closer, Artus noticed the holes looked like missing teeth in a giant's smile. He knew, however, that behind each port stood a heavy ballista capable of firing iron-shod spears or bags filled with shrapnel or even more ingenious projectiles.
A few lights winked furtively aboard the tri-master as Nelock guided the small boat to her side. Two crewmen hustled to the task of fastening lines to the bow and stem as the apelike officer pulled a whistle from under his heavy coat and blew a series of four notes. Instantly, a hatch opened halfway up the Narwhal's hull. A lantern appeared, then a blond sailor peered out of the entry port.
Warily, Pontifax eyed the line of steep, water-slick steps cut into the ship's side. He'd never been particularly dextrous, and this obstacle appeared potentially dangerous, even to the most agile of sailors. "I don't suppose you'd allow me to stay in this fine craft until you haul it up to the deck."
The officer pushed past the old mage and, by way of an answer, started up the twenty boarding steps at a run. He paused partway up. "It wouldn't be wise to keep the captain waiting, gentlemen," he warned, then continued up the steps.
Placing a hand on Pontifax's shoulder, Artus whispered, "You can always use a spell to fly to the deck or climb up the side like a spider,"
"Bad idea all around," the mage grumbled. He placed one foot tentatively on the first step. "Magic shouldn't be used to shield oneself from the little challenges of life. It won't win us any respect from the crew, either."
A wave rocked the ship's boat, knocking Pontifax off his feet. The crewmen could have broken his fall, but they didn't. The white-haired mage