The Tyranny of Ghosts_ Legacy of Dhakaan - Don Bassingthwaite [63]
Fortunately, there were enough non-dar—mostly ragged, tough-looking humans, but a few half-elves and one grime-stained warforged as well—on the muddy streets that no one paid much attention to Geth and Tenquis. Ekhaas had worried that Tariic might have put a bounty on their heads and circulated their description across Darguun. If such a description had reached Arthuun, it didn’t show. Marrow drew more looks than they did, mostly of deep unease and healthy respect. The worg seemed to enjoy the attention, and when they found a grubby building that advertised itself as an inn, she lay down on the porch, putting herself on display like some disconcerting sculpture.
“Be careful,” Chetiin warned her. “These are hard people. Bite them and they’ll bite you back.”
Marrow just whuffed and thumped her tail against the porch boards.
The innkeeper who came hustling across the common room to meet them was a halfling. Although a certificate by the door proclaimed the inn approved by the standards of House Ghallanda, Ekhaas had her doubts that any member of that dragonmarked house had ever set foot in the establishment.
“Two rooms,” Geth told him, “and information. We’re looking for a guide, someone who knows the Khraal.” He flipped the innkeeper a silver coin.
The halfling plucked it out of the air. “You want a hunter, then. Any of them that carry grinders will do.” He pointed to a rusty sword hung on one wall in a feeble attempt at decoration. The blade was wider than Ekhaas’s palm, but shorter than a typical sword and sharpened on only one edge, more like a farmer’s implement than a fighting weapon.
“Grinders?” asked Tenquis.
“Swing one of those against jungle vines for a morning, and you’ll know why.” The innkeeper pointed to another wall, this one hung with a spear. “You see a hunter carrying one of those, he hunts across the river in the moors. You see someone carrying both weapons, you walk away—he doesn’t know what he’s doing.”
“If you were traveling into the Khraal, who would you want leading the way?” Geth asked him.
The halfling squinted and looked them over, then said, “Tooth. He’s a bugbear. You’ll probably find him at the Rat’s Tail over by the east wall.”
“Tavern?” said Geth. The innkeeper just smiled. Geth grunted and tossed him a second silver coin, then a third. “The last one’s for meat,” he added. “Take it to the worg on the porch.”
They found the Rat’s Tail without difficulty. It turned out to be less of a tavern than a kind of open-air drinking hall, the “walls” made of reed mats rolled up to allow the humid air of the village to circulate. Under the roof, though, it was as busy as any tavern Ekhaas had been in, with many of the same features: arguments, gambling, and drunkards.
Only one of the bugbears in the place wore an enormous fang more than a handspan long around his neck. Chetiin confirmed his identity with a harried goblin server just to be certain. It was Tooth.
He sat at a table, playing some sort of dice game with several other dar. Ekhaas studied him as they approached. His thick hair was streaked with pale stripes, and one of his big ears was ragged, a good-sized chunk apparently bitten out. His dark, glittering eyes seemed half-hidden by heavy lids—from beneath which, she realized as they got closer, the hunter was watching them.
They paused a few paces from the table. Tooth’s eyes flicked back and forth between them and the dice. Finally he gave a slight nod, then announced in Goblin, “Last throw for me.” His voice was a rumble. He scooped up the dice, shook them, and rolled them across the tabletop.
One of the hobgoblins crowed in victory and swept up a small heap of copper coins and shiny odds and ends. Bugbears and hobgoblins thumped their chests at each other. Tooth stood up, and Ekhaas saw that he was surprisingly short for a bugbear, no taller than she was. He was massively muscled through the shoulders and chest, though, and when he picked up a belt from which two broad-bladed