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City of Towers_ The Dreaming Dark - Keith Baker [148]

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administrative chores.

Aundair: One of the original Five Nations of Galifar, Aundair is houses the seat of the Arcane Congress and the University of Wyrnarn. Currently under the rule of Queen Aurala ir’Wyrnarn.

Auger: A professional fortune-teller or diviner.

Bal: An influential member of House Tarkanan, Bal is a gifted unarmed combatant. His skills are enhanced by his aberrant dragonmark—a chilling touch that drains the life from his victim. Bal is covered with boils and sores, and a superstitious soul might say that Bal’s aberrant mark was responsible for his unsightly appearance. See House Tarkanan.

Bandit King of the Whistling Woods: The title adopted by Horas Calt during his infamous career. Born in Breland in 845 YK, Calt developed impressive sorcerous powers and soon turned his magical abilities to crime. He earned his place in the songs of bards by being the first man to rob the lightning rail, and ultimately settled in the depths of the Whistling Woods. Many vagabonds and rogues joined his gang, and it is said that he found allies among the fey spirits of the wood. A group of the Sentinel Marshals of House Deneith finally cornered the Bandit King in 872 YK. The battle left a trail of destruction across the woods, and in the end Calt threw himself into a fire to avoid capture. It was a great victory for House Deneith, but some bards maintain that Calt’s friends among the fey saved him from the flames and spirited the bandit king away to the plane of Thelanis, where he lives to this day.

Battle of the Three Moons: A vicious conflict that occurred in the conflicted territory between Breland, Darguun, and Cyre. The Battle of the Three Moons began on the evening of Barakas 20th, 990 YK, when a Darguul troop and a Brelish army launched a surprise attack on a Cyran encampment. But the Darguuls had failed to account for the presence of a Valenar warband. While the elves were not allied with the Cyrans, they saw more sport in fighting the larger force. The battle lasted for four days, with the worst of the fighting occurring at night; fortunately, the unusual conjunction of three of Eberron’s moons provided enough light for the humans and elves to match their goblinoid foes.

Black Arch: A garrison district in the Lower Tavick’s Landing ward of Sharn.

Blade Desert: A harsh region in the southeast of Khorvaire. Once part of Cyre, it is currently claimed by the nation of Valenar.

Blademark: The mercenary’s guild of House Deneith.

Breland: The largest of the original Five Nations of Galifar, Breland is a center of heavy industry. The current ruler of Breland is King Boranel ir’Wyrnarn.

Bronzewood: An unusual form of lumber that has many of the traits of metal. The elves of Aerenal use bronzewood in the creation of arms and armor.

Byeshk Mountains: A mountain chain on the western coast of Khorvaire, separating Droaam from the Eldeen Reaches.

Cadrian: A soldier who served in the Cyran army under Daine’s command. Cadrian was killed in the battle of Keldan Ridge.

Calis, Lailin: An augur living in Sharn, Lailin is an old friend of Lei d’Cannith.

Calazar Tash: A halfling hero of the Talenta Plains, said to have lived in the first days of the Kingdom of Galifar. There are hundreds of tales of Calazar’s exploits, and with the aid of his clever clawfoot Shurka he is said to have battled dragons, challenged demons, and even outwitted the Traveler himself.

Callol: A small Cyran village captured by the Darguuls in 995 YK.

Cannith, House: The dragonmarked House of Making. Cantrip: A minor form of magic. A cantrip might be used to clean the dirt from filthy clothing or to open a door from across a room.

Carnival of Shadows: The traveling circus of House Phiarlan, filled with illusion, acrobatics, and exotic creatures and entertainers from across Khorvaire.

Carralag: A gargoyle who immigrated to Sharn from Droaam. Carralag represents the district of Malleon’s Gate in the Race of Eight Winds.

Changeling: Members of the changeling race possess a limited ability to change face and form, allowing a changeling to disguise itself

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