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Developing Android Applications with Adobe AIR [123]

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The cacheAsBitmapMatrix Property, The Display List, How to Test the Efficiency of GPU Rendering, Matrices, Matrices Not to Be Used in GPU Mode, Hardware-Accelerated Audio and Video

display list, The Display List, How to Test the Efficiency of GPU Rendering

GPU rendering on Android, GPU Rendering on Android, The cacheAsBitmapMatrix Property

matrices, Matrices, Matrices Not to Be Used in GPU Mode

rendering, Rendering, or How Things Are Drawn to the Screen

usage on Android devices, Hardware-Accelerated Audio and Video

Hi-Res-Stats class, Hi-Res-Stats

high-pass filters, Using a high-pass filter

Honeycomb, Android, Software

HTTP Dynamic Streaming, HTTP Dynamic Streaming

hueMe application, Color Exchange

I

ID3 tags, ID3 Tags

identity matrix, Identity Matrix

Ideum, The GestureWorks Library

ImageOptim, Optimizing Art

Imbert, Thibault, Conclusion

initialWindow tag, Developing a Deployment Strategy

IntelliJ IDEA, Other Tools

intent, Starting AIR with intent

Isle of Tune, Conclusion

isMeasuring boolean, Shake Me

IView interface, The IView interface

J

Jespers, Serge, Package Assistant Pro

Jones, Mike, Blitting

K

Kaufman, Matthew, P2P Over a Remote Network

keyboardEvent.KEY_DOWN, Setting Back, Menu, and Search Buttons

Knight, David, Rendering, or How Things Are Drawn to the Screen

Krcha, Tom, Companion AIR Application

L

Larson-Kelly, Lisa, Documentation and Tutorials

Launchpad, Launchpad

LBS (location-based services), Reverse Geocoding

LocationChangeEvent, The StageWebView Class

LocationManager class, AIR and Android

logcat command, Using the logcat Command, Native Tools

low-pass filters, Using a low-pass filter

M

maps, Maps, Google Maps 5 (see geolocation)

matrices, Matrices, Matrices Not to Be Used in GPU Mode, Identity Matrix, Transformation Matrix, Matrices for Multiscreen Deployment, Matrices Not to Be Used in GPU Mode

for multiscreen deployment, Matrices for Multiscreen Deployment

identity matrix, Identity Matrix

incompatible with GPU mode, Matrices Not to Be Used in GPU Mode

transformation matrix, Transformation Matrix

Matteson, Steve, Fonts

maxTouchPoints property, The Multitouch Class, The TouchEvent Class

Media Library, Camera

MediaEvent object, Selecting an Image

MediaEvent.SELECT, Selecting an Image

MediaPromise, Selecting an Image

Mehta, Nimish, A Brief History

memory and storage on mobile devices, Memory and Storage

memory leaks and event listeners, Removing Objects

MenuView class, Inheritance

message relay service, Relay

microphones, The Microphone, The Microphone, The Microphone, Recording Audio, Playing Back Audio, Saving a Recording, Open source libraries, Saving to a remote server, Audio Assets

(see also audio)

audio playback, Playing Back Audio

Microphone class, The Microphone

open source libraries, Open source libraries

properties, The Microphone

recording audio, Recording Audio

saving audio to remote servers, Saving to a remote server

saving recordings, Saving a Recording

mip mapping, Bitmap Size and Mip Mapping

mobile advertisements, Mobile Ads

mobile applications, Why Mobile?, ViewManager

screen design, ViewManager

mobile devices, memory limitations, Memory

Mobile Flash Player 10.1, Mobile Flash Player 10.1 Versus AIR 2.6 on Android

mobile utility applications, Mobile Utility Applications

model package, Architecture

moov atom, Buffering

motion sensors, What Is a Motion Sensor?, Using a low-pass filter, The Accelerometer Class, The Accelerometer Class, The Accelerometer Class, Visualizing the Values, A Simple Animation, Updates and Screen Rendering, Setting Boundaries, Rotating Toward the Center, Shake Me, Smoothing Out Values, Using a high-pass filter, Using a low-pass filter

Accelerometer class, The Accelerometer Class

AccelerometerEvent, The Accelerometer Class

animation, A Simple Animation, Updates and Screen Rendering, Setting Boundaries, Rotating Toward the Center

rotation towards center, Rotating Toward the Center

setting boundaries, Setting Boundaries

updates and screen rendering, Updates and Screen Rendering

isSupported property,

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