Embassytown - China Mieville [108]
Listeners, EzCal said. Do you understand me?
The Ariekei told them yes.
Raise your giftwings, EzCal said, and the Ariekei did. Shake them, they said, and again, immediately, the Ariekei did.
I’d never seen anything like this. None of the watching Terre looked anything but stunned. If Ez was excited or surprised he showed no sign of it at all. He just looked out at all these addict-obedient. Raise your giftwings to listen, EzCal said. Listen.
They said the city was ill, that it must be healed, that there was very much to do, that there were plenty of hearers in the city who were still dangerous or endangered, or both, but that things would be better now. To the Ariekei, these political platitudes, in this voice, might be revelations. They listened, and they were transported.
I didn’t see any pleasure in Cal’s expression. The grim strain of his face, the muscles clenching—it looked to me as if he had no choice but to do and be this, now. Listen, EzCal said, and the Ariekei listened harder. The walls strained. The windows sighed.
When they regrew the city the Ariekei changed it. In this rebooted version the houses segmented into smaller dwellings and were interspersed with pillars like sweating trees. Of course there were still towers, still factories and hangars for the nurturing of young and of biorigging, to process the new chemicals the Ariekei and their buildings emitted when they listened to EzCal. But the housescape we overlooked took on a more higgledy-piggledy aspect. The streets seemed steeper than they had been, and more various: the chitin gables, the conquistador-helmet curves newly intricate.
The old halls were still there, and that architecture revived enough by EzCal’s voice to fail to die, but not quite to rise. The tracts of decayed city between new village-like neighbourhoods were dangerous. The prowling grounds of animals and of Ariekei so far gone they’d never fully woken. They would crowd isolated loudhailers during announcements and gain enough from EzCal’s voice to give them aggressive need, but not enough to give them mind.
“We’ll clear them out, when we can,” Cal said. In the meantime the city was scattered fiefdoms, with each of which we tried to establish protocols. I found out something of their specifics—“that one’s run by a little coalition of the not-very dependent; that one’s too risky to go into right now; the Ariekes running that place there, around the minaret, it was a functionary before the fall”—from Bren. Bren learnt them from YlSib.
“MagDa won’t push you on it,” Bren said to me. “But …” Bren saw the expression on my face. “You can see what’s going on,” he said finally. “They’re not running things now, they’re not in a position to close the infirmary …”
“You think they would if they could?”
“I don’t know and just now I don’t care. Cal certainly won’t. You saw what happened when EzCal spoke. If MagDa needs to know anything you know, please tell them. We need them clued in. They’re smart, they must know the sort of source you’re getting information from, but they won’t ask. They have plans, I’m sure. They’ve been spending time in Southel’s lab. Have you seen them talking to her?”
It wasn’t as part of an official group, committee business, that I went back into the city when I did. I went with Bren, to meet his friends again: YlSib, that secret rogue Ambassador.
Our air-shaping was weak enough now that we had to wear aeoli within what had recently been Embassytown streets. So far as we could Bren and I were careful to avoid vespcams, though I knew if we were seen we’d only be a rumour among many. We stationed ourselves in the ruins. From a balcony in an apartment where children had lived (I trod over the debris of toys) we saw EzCal go again among crowds of Ariekei that listened and obeyed their instructions.
“Next time they’re going to head into the city,” said Sib. I hadn’t heard YlSib enter. “So …” Sib pointed