Games of State - Tom Clancy [58]
As Herbert rounded the corner, he saw that the side streets were closed for parking. He was glad there was no one here with a baton to direct traffic. That would have been too much, like a goddamn country fair.
Turning down one of the streets, he found a place to park. Then he pressed a button beside the radio. The left back door opened and the well in which the wheelchair sat slid to that side. The entire bucket emerged from the car and deposited the wheelchair on the ground. Herbert reached back and pulled it over. He also resolved to make a deal with these people to get cars like this into the U.S. They really made life a whole lot simpler.
Sliding into the wheelchair, he snuggled himself in like a top-gupner. Then he pressed a button in the car door to retract the bucket. When it was back inside, he shut the car door and began rolling down the street, toward the Beer-Hall.
CHAPTER TWENTY-TWO
Thursday, 3:28 P.M.,
Toulouse, France
Dominique could feel victory. It had weight, it had presence, and it was near. Very near.
He felt it more strongly now that his New York attorney had phoned to say the NYPD and the FBI had taken the bait. They had arrested the Pure Nation team which Dominique had underwritten for these many, many months. Gurney and his people would bear their arrest and trial like true Nazis: proudly and unafraid. At the same time, they would send the FBI to arms caches and literature and would hand over the man who had raped the lesbians in Chicago. And the FBI would crow about its victories.
Its victories. Dominique grinned. Their scavenger hunt. A hunt which would eat up time and personnel and lead the crack law officers in the wrong direction.
It was astonishing to Dominique how easy it had been to dupe the FBI. They had sent an infiltrator. They always did. He was let in with other members. But because the agency infiltrator, John Wooley, was in his late twenties with no prior organization membership, two Pure Nation members had gone to California to visit the "mother" to whom he was writing. Although the FBI had rented a home for her and provided her with a cover, she made two or three calls a day from pay phones inside the local grocery store. Hidden video camera coverage of the phone numbers showed that the calls were made to the Phoenix bureau of the FBI. Pure Nation leader Ric Myers suspected that Mrs. Wooley was probably a veteran agent herself. The Pure Nationals let Wooley remain in the group so they could feed the FBI false information.
At this same time, Dominique had been looking for American neo-Nazis to carry out his work. Jean-Michel had found Pure Nation, and Wooley's presence fit in perfectly with Dominique's plans.
Mrs. Wooley and her "son" will be dealt with in time, Dominque reflected. In just a few weeks, when the United States was thrown into chaos, the Wooleys would become the first victims. The elderly woman would be raped and blinded in her rented home, and the infiltrator would be castrated and left alive, a deterrent to other would-be heroes.
Dominique stood looking through the one-way mirror in a conference room which adjoined his office, a room which looked down into his underground factory. Below him, in a facility which had been used to manufacture armor and weapons during the thirteenth-century Albigensian Crusade, workers were assembling video-game cartridges and pressing CD-ROM games. In a separate area, toward the well-insulated river side of the cellar, technicians were downloading samples of the games to outlets the world over. Consumers would be able to order the game in any format.
Most of the games he manufactured at Demain were mainstream entertainment. The graphics, sound, and gameplay were of such a high caliber that since 1980, when he made his first game, A Knight to Remember, Demain had become one of the most successful software companies