Games of State - Tom Clancy [59]
The other games, however, were much, much closer to Dominique's heart. And they were the real future of his organization. Indeed, they were one of the keys to the future of the world.
My world, he thought. A world he would rule from the shadows.
Stripsy the Gypsy was the first of his important new games. It had been released nine months before and it was about a Gypsy woman of low morals. The object of gameplay was to beat information from villagers, locate the slut, then find articles of clothing she had scattered around the countryside. Demain had sold ten thousand copies worldwide. All of those sales came through mail order, from a Mexican address where authorities had been bribed and wouldn't touch his operation regardless of what kind of games he sold. It had been posted on the web and advertised in white supremacist magazines.
Stripsy the Gypsy was followed by the Ghetto Blasters, set in World War II Warsaw; Cripple Creek, a place to which the handicapped had to be led and drowned; Reorientation, a graphics game in which Asian faces had to be made Occidental; and Fruit Shoot, in which players were required to gun down gay men as they marched in a parade.
But his favorites were the newest ones. Concentration Camp and Hangin' with the Crowd were more sophisticated than the others. Concentration Camp was devilishly educational, and Hangin' with the Crowd allowed players to insert their own faces on the men and women who were hunting down blacks. Hangin' with the Crowd had already been previewed on-line in the United States, and record numbers of orders were being received for the game itself. Concentration Camp was about to be previewed in France, Poland, and Germany-- at one very special place in Germany.
These games would help to spread the message of intolerance, but they were just the beginning. Four weeks after the release of these games, Dominique would undertake his most ambitious game project. It would be the culmination of his life's work and it would begin with a game sent free to on-line users. It would be called R.I.O.T.S.-- Revenge Is Only The Start-- and it would help to precipitate a crisis the likes of which America had anticipated only in its worst nightmares. And while America was distracted, and Germany wrestled with its own surging neo-Nazis, Dominique and his partners would expand their business empires.
Expand? he thought. No. Seize what should always have been ours.
In the 1980s, when President Mitterand needed to generate income for the government, many French businesses had been socialized. During the 1990s, those businesses began to collapse due to the costly burdens of health care, retirement packages, and catering to French citizens who were accustomed to being cared for from cradle to grave. The failing companies dragged numerous banks with them, all of which had helped to raise unemployment in France to a staggering 11.5 percent in 1995 and 15 percent now-- twice that among well-educated professionals. And while that happened, the National Assembly did nothing. Nothing except to put its rubber stamp on whatever the President and his elite advisors wished.
Dominique would begin to change things by purchasing many of those companies and privatizing them. Some employee benefits would be phased out, but the unemployed would have jobs and the employed would have security. He also planned to gain controlling interest in a French bank. Demain money would help prop the bank up, and its international offices would enable him to invest in countless operations abroad. Funds could be moved around, taxes avoided, and currencies traded favorably. He already had acquisition deals pending with a British movie studio; a Chinese cigarette maker, a Canadian pharmaceuticals firm, and a German insurance company. In foreign countries, having control of important businesses was tantamount to having your foot on the throat of the government.
Individuals and small corporations couldn't maneuver like that, but international conglomerates could. As his father once told him, "Turning one hundred