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HTML5 Canvas [242]

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Plain-Vanilla Video Embed, Video with Controls, Loop, and Autoplay, Video must still be embedded in HTML

plain-vanilla embed, Plain-Vanilla Video Embed

properties and methods, Basic HTML5 Video Implementation

video with controls, loop, and autoplay, Video with Controls, Loop, and Autoplay

end of game, Geo Blaster Basic (example), Level end

ended events, audio, Important Audio Events

ended property, Basic HTML5 Video Implementation, Important Audio Properties, Sliding Play Indicator

audio objects, Important Audio Properties, Sliding Play Indicator

video objects, Basic HTML5 Video Implementation

enemy object (Micro Tank Maze game), The Enemy

EsObject objects, Creating the chat functionality, Further Explorations with ElectroServer

use in bouncing balls application, Further Explorations with ElectroServer

eval( ) function, fillText and strokeText

event handlers, HTML5 Canvas “Hello World!”, The initGame() Function, The eventKeyPressed() Function, Exporting Canvas to an Image, Exporting Canvas to an Image, Setting event handlers in canvasApp(), Play/Pause Push Button: Hit Test Point Revisited, Loop/No Loop Toggle Button, Volume slider functionality, Mouse control

(see also events)

adding for keyup event in Guess The Letter game (example), The initGame() Function

createImageDataPressed( ) function (example), Exporting Canvas to an Image

creating for mouse events on play/pause push button, Play/Pause Push Button: Hit Test Point Revisited

defining for click-and-drag volume slider, Volume slider functionality

defining for mouse events in Space Raiders game, Mouse control

eventKeyPressed( ) function, The eventKeyPressed() Function

mouse events on loop toggle button, Loop/No Loop Toggle Button

registering, HTML5 Canvas “Hello World!”

setting in canvasApp( ), Text Arranger (example), Setting event handlers in canvasApp()

events, HTML5 Canvas “Hello World!”, The initGame() Function, Exporting Canvas to an Image, Communicating Between HTML Forms and the Canvas, Handling global shadows, Keyboard input, Adding mouse events to the canvas, Multiple Balls Bouncing with a Dynamically Resized Canvas, Dynamically scaling a video, A Problem with Events and Embedded Video in HTML5, Using the currentTime Property to Create Video Events, Canvas Video Transformations: Rotation, Detecting mouse interactions and the canvas, Preloading the buttons, Listening for the button presses, Important Audio Events, Setting Up the Audio Player Values, Controlling the Player Ship with the Keyboard, Evaluating key presses, Establishing a connection to ElectroServer

canplay event handler for video, changing to itemLoaded, Preloading the buttons

changes in shadow settings, Text Arranger (example), Handling global shadows

ElectroServer, creating handlers for, Establishing a connection to ElectroServer

embedded video in HTML5, problem with, A Problem with Events and Embedded Video in HTML5

handler for keyup event of textBox, Communicating Between HTML Forms and the Canvas

handling for videoSize form control, Dynamically scaling a video

handling keyup event in Guess The Letter game, The initGame() Function

handling mouse events in Tile Stamper application, Adding mouse events to the canvas

handling mouse events in video puzzle game, Detecting mouse interactions and the canvas

handling range controls change event, Multiple Balls Bouncing with a Dynamically Resized Canvas

important audio events, Important Audio Events

interactivity of mouse events with audio player controls, Setting Up the Audio Player Values

keyboard controlling game player ship, Controlling the Player Ship with the Keyboard, Evaluating key presses

keyboard input handler for controlled pan and zoom, Keyboard input

listening for mouse button click in video controls, Listening for the button presses

setting event handler for button click event, Exporting Canvas to an Image

video, creating using currentTime property, Using the currentTime Property to Create Video Events, Canvas Video Transformations: Rotation

eventWindowLoaded( ) function, HTML5 Canvas “Hello World!

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