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HTML5 Canvas [243]

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explosions (Micro Tank Maze game), The Explosions

explosions and particles (in Geo Blaster game), Explosions and particles, Geo Blaster Tile Sheet, Rendering the particles, Object pooling in Geo Blaster Extended

prerendering as bitmaps, Geo Blaster Tile Sheet

rendering for Geo Blaster Extended, Rendering the particles

using object pooling, Object pooling in Geo Blaster Extended

exporting current Canvas to an image, Exporting Canvas to an Image

extensions, ElectroServer applications, Extensions

F

faces, font, Generic font faces

facing versus moving, game object animation, The difference between facing and moving

fade effects, alpha fading player ship (game example), Alpha Fading the Player Ship

Feldman, Ari, Displaying an Image on the Canvas with drawImage()

fill( ) method, context objects, Applying a horizontal gradient to a complex shape

fillColor property, context objects, fillText and strokeText

fillRect( ) method, context objects, The drawScreen() Function, The Basic Rectangle Shape, Linear horizontal gradients, Applying a horizontal gradient to a stroke, Diagonal gradients

linear gradient fills, Linear horizontal gradients, Applying a horizontal gradient to a stroke

fills, Filling Objects with Colors and Gradients, Filling Shapes with Patterns, Setting Basic Fill Colors, Filling Shapes with Gradients, Radial gradients, Linear horizontal gradients, Applying a horizontal gradient to a complex shape, Vertical gradients, Diagonal gradients, Radial gradients, Radial gradients, Filling Shapes with Patterns, Filling Shapes with Patterns, Basic Text Display

filling shapes with gradients, Filling Shapes with Gradients, Radial gradients, Linear horizontal gradients, Applying a horizontal gradient to a complex shape, Vertical gradients, Diagonal gradients, Radial gradients, Radial gradients

diagonal linear gradients, Diagonal gradients

linear horizontal gradients, Linear horizontal gradients, Applying a horizontal gradient to a complex shape

radial gradients, Radial gradients, Radial gradients

vertical linear gradients, Vertical gradients

filling shapes with patterns, Filling Shapes with Patterns, Filling Shapes with Patterns

setting basic fill colors, Setting Basic Fill Colors

setting for filled text, Basic Text Display

fillStyle property, context objects, The drawScreen() Function, The 2D Context and the Current State, The drawScreen() Function, Setting Basic Fill Colors, Filling Shapes with Gradients, Radial gradients, Basic Text Display, Font Color, Image Patterns and Text, Handling Gradients and Patterns in Text Arranger

formatting with color, gradient, or pattern, Handling Gradients and Patterns in Text Arranger

pattern, Image Patterns and Text

setting colors, Setting Basic Fill Colors

setting font color for text, Font Color

setting for Hello World (example), The drawScreen() Function

setting gradients, Filling Shapes with Gradients, Radial gradients

setting in Guess The Letter game (example), The drawScreen() Function

fillStyle( ) method, context objects, The drawScreen() Function

fillText( ) method, context objects, The drawScreen() Function, Basic Text Display, fillText and strokeText

Flash, The 2D Context and the Current State, Canvas Compared to Flash

comparison to Canvas, Canvas Compared to Flash

retained mode drawing surface, The 2D Context and the Current State

flip-book animation, Simple Cell-Based Sprite Animation

font property, context objects, The drawScreen() Function, The 2D Context and the Current State, The drawScreen() Function

setting for Hello World (example), The drawScreen() Function

setting in Guess The Letter game (example), The drawScreen() Function

fonts, Basic Text Display, fillText and strokeText, Setting the Text Font, Text and the Canvas Context, Font Size, Face Weight, and Style Basics, Handling Font Size and Face in Text Arranger, Font Color, Font Color, Font Color, Font Baseline and Alignment, Text Arranger Version 2.0, Vertical alignment, Horizontal alignment, Handling text baseline and alignment, Text Arranger Version 2.0, Text Arranger Version

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