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HTML5 Canvas [260]

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flow and, Turn-Based Game Flow and the State Machine, GAME_STATE_PLAYER_LOSE

step timer, adding to Geo Blaster Extended game, Adding in a Step Timer, How the step timer works

stop button, video controls, Listening for the button presses

String object, fromCharCode( ) method, The eventKeyPressed() Function

stroke, Applying a horizontal gradient to a stroke, Vertical gradients, Radial gradients

arc stroke radial gradient, Radial gradients

horizontal stroke gradient, Applying a horizontal gradient to a stroke

vertical gradient stroke, Vertical gradients

strokeColor property, context objects, fillText and strokeText

strokeRect( ) method, context objects, The drawScreen() Function, The Basic Rectangle Shape, Applying a horizontal gradient to a stroke

horizontal stroke gradient, Applying a horizontal gradient to a stroke

strokeStyle property, context objects, The 2D Context and the Current State, strokeStyle, Applying a horizontal gradient to a stroke, Font Color, Image Patterns and Text, Handling Gradients and Patterns in Text Arranger

defining attributes of, strokeStyle

formatting with color, gradient, or pattern, Handling Gradients and Patterns in Text Arranger

horizontal gradient, Applying a horizontal gradient to a stroke

pattern, Image Patterns and Text

setting font color for text, Font Color

strokeText( ) method, context objects, fillText and strokeText

style.width and style.height properties of canvas, Dynamically Scaling the Canvas

dynamically scaling the canvas, Dynamically Scaling the Canvas

styles, font, Available font styles

subpaths, Starting and Ending a Path

Supported Interface Orientations setting, Setting the Orientation

switch statements, fillText and strokeText, Keyboard input, Keyboard input

switch/case statement, Keyboard input, Keyboard input

sylvester.js library, JavaScript libraries

T

ternary operator (?:), Keyboard input

text, The drawScreen() Function, The drawScreen() Function

drawing to screen in Guess The Letter game (example), The drawScreen() Function

putting “Hello World!” on the screen, The drawScreen() Function

Text API, The HTML5 Canvas Text API, What’s Next, Displaying Basic Text, Handling Basic Text in Text Arranger, Communicating Between HTML Forms and the Canvas, Using measureText, fillText and strokeText, Setting the Text Font, Text and the Canvas Context, Font Baseline and Alignment, Text Arranger Version 2.0, Text Arranger Version 2.0, Text and the Canvas Context, Text and the Canvas Context, Text with Gradients and Patterns, Global Shadows and Text, Text with Gradients and Patterns, Text with Gradients and Patterns, Image Patterns and Text, Handling Gradients and Patterns in Text Arranger, Width, Height, Scale, and toDataURL() Revisited, Dynamically Scaling the Canvas, Dynamically Scaling the Canvas, The toDataURL() Method of the Canvas Object, Final Version of Text Arranger, What’s Next

basic text display, Displaying Basic Text

communicating between HTML forms and Canvas, Communicating Between HTML Forms and the Canvas

dynamically resizing the canvas, Width, Height, Scale, and toDataURL() Revisited, Dynamically Scaling the Canvas

dynamically scaling the canvas, Dynamically Scaling the Canvas

fillText( ) and strokeText( ) methods, fillText and strokeText

final version of Text Arranger (example), Final Version of Text Arranger, What’s Next

global shadows and text, Global Shadows and Text, Text with Gradients and Patterns

handling basic text in Text Arranger, Handling Basic Text in Text Arranger

handling gradient and patterns in Text Arranger, Handling Gradients and Patterns in Text Arranger

setting fonts, Setting the Text Font, Text and the Canvas Context, Font Baseline and Alignment, Text Arranger Version 2.0, Text Arranger Version 2.0, Text and the Canvas Context

baseline and alignment, Font Baseline and Alignment, Text Arranger Version 2.0

Text Arranger 2.0 (example), Text Arranger Version 2.0, Text and the Canvas Context

text and Canvas context, Text and the Canvas Context, Text with Gradients and Patterns

text with gradients, Text with

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