Seven habits of highly effective people - Stephen R. Covey [148]
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If your center is Pleasure...
PLEASURE: Supreme end in life.
FRIENDS: Companions in fun.
ENEMIES: Take life too seriously. Guilt trippers, destroyers.
CHURCH: Inconvenient, obstacle to recreation. Guilt trip.
SELF: Instrument for pleasure.
PRINCIPLES: Natural drives and instincts which need to be satisfied.
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If your center is Friends...
PLEASURE: Enjoyed always with friends. Primarily social events.
FRIENDS: Critical to personal happiness. Belonging, acceptance, popularily is crucial. ENEMIES: Outside the social circle. Common enemies provide unity or definition for friendship. CHURCH: Place for social gathering.
SELF: Socially defined. Afraid of embarrassment or rejection.
PRINCIPLES: Basic laws which enable you to get along with others.
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This is the way you may tend to perceive other areas of your life.
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If your center is Enemies...
FRIEND OR PLEASURE: Rest and relaxation time before the next battle. ENEMY OR FRIENDS: Emotional supporters and sympathizers. Possibly defined by common enemy.
ENEMIES: Objects of hate. Source of personal problems. Stimuli to self-protection and self-justification.
CHURCH: Source of self-justification.
SELF: Victimized. Immobilized by enemy.
PRINCIPLES: Justification for labeling enemies. Source of your enemy's wrongness.
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If your center is Church...
FRIEND OR PLEASURE: "Innocent" pleasures as an opportunity to gather with other church members. Others as sinful or time wasters, to be self-righteously denied. ENEMY OR FRIENDS: Other members of the church.
ENEMIES: Nonbelievers; those who disagree with church teachings or whose lives are in blatant opposition to them.
CHURCH: Highest priority. Source of guidance.
SELF: Self-worth is determined by activity in the church, contributions to the church, or performance of deeds that reflect the church ethic.
PRINCIPLES: Doctrines taught by the church. Subordinate to the church.
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If your center is Self...
FRIEND OR PLEASURE: Deserved sensate satisfactions. "My rights." "My needs. ENEMY OR FRIENDS: Supporter, provider for "me".
ENEMIES: Source of self-definition, self-justification.
CHURCH: Vehicle to serve self-interests.
SELF: Better, smarter, more right. Justified in focusing all resources on personal gratification. PRINCIPLES: Source of justification. Those ideas that serve my best interests; can be adapted to need.
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If your center is Principles...
FRIEND OR PLEASURE: Joy that comes from almost any activity in a focused life. True re-creation as an important part of a balanced integrated life-style.
ENEMY OR FRIENDS: Companions in interdependent living. Confidants --those to share with, serve, and support.
ENEMIES: No real perceived "enemies"; just people with different paradigms and agendas to be understood and cared about.
CHURCH: Vehicle for true principles. Opportunity for service and contribution. SELF: One unique, talented, creative individual in the midst of many unique, talented, creative individuals who, working independently and interdependently, can accomplish great things. PRINCIPLES: Immutable natural laws which cannot be violated with impunity. When honored, preserve integrity and thus lead to true growth and happiness.
Appendix B
A Quadrant II Day at the Office
The following exercise and analysis is designed to help you see the impact of a Quadrant II paradigm in a business setting on a very practical level.
Suppose that you are the director of marketing for a major pharmaceutical firm. You are about to begin an average day at the office, and as you look over the items to attend to that day, you estimate the amount of time each one will take.
Your unprioritized list includes the following:
1. You'd like to have lunch with the general manager (1-1 1/2 hours). 2. You were instructed the day before to prepare your media budget for the following year