Welcome to the Monkey House - Kurt Vonnegut [44]
"How do we know Barzov will let us go if we do win?" said the T-4.
"We don’t, soldier. We don’t." And then another doubt began to worm into his consciousness. Perhaps he had won no more than a brief reprieve....
Colonel Kelly had lost track of how long they’d waited there on the chessboard for Barzov’s return. His nerves were deadened by surge after surge of remorse and by the steady pressure of terrible responsibility. His consciousness had lapsed into twilight. Margaret slept in utter exhaustion, with Jerry, his life yet to be claimed, in her arms. Paul had curled up on his square, covered by the young corporal’s field jacket. On what had been Jerry’s square, the horse’s carved head snarling as though fire would burst from its nostrils, stood Pi Ying’s black knight.
Kelly barely heard the voice from the balcony—mistook it for another jagged fragment in a nightmare. His mind attached no sense to the words, heard only their sound. And then he opened his eyes and saw Major Barzov’s lips moving. He saw the arrogant challenge in his eyes, understood the words. "Since so much blood has been shed in this game, it would be a pitiful waste to leave it unresolved."
Barzov settled regally on Pi Ying’s cushions, his black boots crossed. "I propose to beat you, Colonel, and I will be surprised if you give me trouble. It would be very upsetting to have you win by the transparent ruse that fooled Pi Ying. It isn’t that easy any more. You’re playing me now, Colonel. You won the initiative for a moment. I’ll take it and the game now, without any more delay."
Kelly rose to his feet, his great frame monumental above the white chessmen sitting on the squares about him. Major Barzov wasn’t above the kind of entertainment Pi Ying had found so diverting. But Kelly sensed the difference between the major’s demeanor and that of the guerrilla chief. The major was resuming the game, not because he liked it, but because he wanted to prove that he was one hell of a bright fellow, and that the Americans were dirt. Apparently, he didn’t realize that Pi Ying had already lost the game. Either that, or Kelly had miscalculated.
In his mind, Kelly moved every piece on the board, driving his imagination to show him the flaw in his plan, if a flaw existed—if the hellish, heartbreaking sacrifice was for nothing. In an ordinary game, with nothing at stake but bits of wood, he would have called upon his opponent to concede, and the game would have ended there. But now, playing for flesh and blood, an aching, ineradicable doubt overshadowed the cleancut logic of the outcome. Kelly dared not reveal that he planned to attack and win in three moves—not until he had made the moves, not until Barzov had lost every chance to exploit the flaw, if there was one.
"What about Jerry?" cried Margaret.
"Jerry? Oh, of course, the little boy. Well, what about Jerry, Colonel?" asked Barzov. "I’ll make a special concession, if you like. Would you want to take the move back?" The major was urbane, a caricature of cheerful hospitality.
"Without rules, Major, games become nonsense," said Kelly flatly. "I’d be the last to ask you to break them."
Barzov’s expression became one of profound sympathy. "Your husband, madame, has made the decision, not I." He pressed the button on the stop watch. "You may keep the boy with you until the Colonel has fumbled all of your lives away. Your move, Colonel. Ten minutes."
"Take his pawn," Kelly ordered Margaret. She didn’t move. "Margaret! Do you hear me?"
"Help her, Colonel, help her," chided Barzov.
Kelly took Margaret by the elbow, led her unresisting to the square where a black pawn stood. Jerry tagged along, keeping his mother between himself and Kelly. Kelly returned to his square, dug his hands into his pockets, and watched a servant take the black pawn from the board. "Check, Major. Your king is in check."
Barzov raised an eyebrow. "Check, did you say? What shall I do about this annoyance? How shall I get you back to some of the more interesting problems on the board?" He gestured to a servant. "Move my king over one square